Home
last modified time | relevance | path

Searched refs:ecsSerializer (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_serializer.cpp170 bool RenderHandleReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, in RenderHandleReferenceFromJson() argument
201 handleRefOut = ecsSerializer.LoadImageResource(desc.name); in RenderHandleReferenceFromJson()
361 bool EntityReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, in EntityReferenceFromJson() argument
369 if (RenderHandleReferenceFromJson(ecsSerializer, renderContext, ec, *renderHandleJson, renderHandle)) { in EntityReferenceFromJson()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_serializer.cpp225 bool RenderHandleReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, in RenderHandleReferenceFromJson() argument
256 handleRefOut = ecsSerializer.LoadImageResource(desc.name); in RenderHandleReferenceFromJson()
416 bool EntityReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, in EntityReferenceFromJson() argument
424 if (RenderHandleReferenceFromJson(ecsSerializer, renderContext, ec, *renderHandleJson, renderHandle)) { in EntityReferenceFromJson()

Completed in 7 milliseconds