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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_manager.cpp70 IAssetLoader::Ptr AssetManager::CreateAssetLoader(IEntityCollection& ec, string_view src, string_view contextUri) in CreateAssetLoader() argument
72 return SCENE_NS::CreateAssetLoader(*this, renderContext_, graphicsContext_, ec, src, contextUri); in CreateAssetLoader()
75 bool AssetManager::LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) in LoadAsset() argument
77 auto assetLoader = CreateAssetLoader(ec, uri, contextUri); in LoadAsset()
101 bool AssetManager::SaveJsonEntityCollection(const IEntityCollection& ec, string_view uri, string_view contextUri) const in SaveJsonEntityCollection() argument
107 auto result = ecsSerializer_.WriteEntityCollection(ec, jsonOut); in SaveJsonEntityCollection()
138 auto ec = EntityCollection::Ptr { new EntityCollection(ecs, uri, contextUri) }; in LoadAssetToCache() local
139 if (LoadAsset(*ec, uri, contextUri)) { in LoadAssetToCache()
142 ec->SetActive(false); in LoadAssetToCache()
145 return (cacheCollections_[cacheId] = move(ec)) in LoadAssetToCache()
162 auto ec = EntityCollection::Ptr { new EntityCollection(ecs, uri, contextUri) }; CreateCachedCollection() local
201 RefreshAsset(IEntityCollection& ec, bool active) RefreshAsset() argument
217 InstantiateCollection(IEntityCollection& ec, string_view uri, string_view contextUri) InstantiateCollection() argument
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H A Decs_serializer.cpp180 const IEntityCollection& ec, const Property& property, uintptr_t offset, json::standalone_value& jsonOut) const in ToJson()
182 return PropertyToJson(ec, property, offset, jsonOut); in ToJson()
186 const IEntityCollection& ec, const json::value& jsonIn, const Property& property, uintptr_t offset) const in FromJson()
188 return PropertyFromJson(ec, jsonIn, property, offset); in FromJson()
211 const IEntityCollection& /*ec*/, const Property& /*property*/, uintptr_t offset, json::standalone_value& jsonOut) in PropertyToJson()
219 const IEntityCollection& /*ec*/, const json::value& jsonIn, const Property& /*property*/, uintptr_t offset) in PropertyFromJson()
226 const IEntityCollection& ec, const json::value& jsonIn, RenderHandleReference& handleRefOut) in RenderHandleReferenceFromJson()
228 CORE_UNUSED(ec); in RenderHandleReferenceFromJson()
262 bool RenderHandleReferenceToJson(IRenderContext& renderContext, const IEntityCollection& ec, in RenderHandleReferenceToJson() argument
265 CORE_UNUSED(ec); in RenderHandleReferenceToJson()
179 ToJson( const IEntityCollection& ec, const Property& property, uintptr_t offset, json::standalone_value& jsonOut) const ToJson() argument
185 FromJson( const IEntityCollection& ec, const json::value& jsonIn, const Property& property, uintptr_t offset) const FromJson() argument
225 RenderHandleReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, const IEntityCollection& ec, const json::value& jsonIn, RenderHandleReference& handleRefOut) RenderHandleReferenceFromJson() argument
280 EntityFromJson(const IEntityCollection& ec, const json::value& jsonIn, Entity& entityOut) EntityFromJson() argument
355 EntityToJson(const IEntityCollection& ec, const Entity& entityIn, json::standalone_value& jsonOut) EntityToJson() argument
394 EntityReferenceToJson(IRenderContext& renderContext, const IEntityCollection& ec, const EntityReference& entityIn, json::standalone_value& jsonOut) EntityReferenceToJson() argument
416 EntityReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, const IEntityCollection& ec, const json::value& jsonIn, EntityReference& entityOut) EntityReferenceFromJson() argument
547 WriteEntityCollection(const IEntityCollection& ec, json::standalone_value& jsonOut) const WriteEntityCollection() argument
637 WriteComponents(const IEntityCollection& ec, Entity entity, json::standalone_value& jsonOut) const WriteComponents() argument
665 WriteComponent(const IEntityCollection& ec, Entity entity, const IComponentManager& cm, IComponentManager::ComponentId id, json::standalone_value& jsonOut) const WriteComponent() argument
718 WriteProperty( const IEntityCollection& ec, const Property& property, uintptr_t offset, json::standalone_value& jsonOut) const WriteProperty() argument
846 ReadEntityCollection( IEntityCollection& ec, const json::value& jsonIn, string_view contextUri) const ReadEntityCollection() argument
951 ReadComponents(IEntityCollection& ec, const json::value& jsonIn, bool setId) const ReadComponents() argument
1002 ReadComponent( IEntityCollection& ec, const json::value& jsonIn, Entity entity, IComponentManager& component) const ReadComponent() argument
1063 ReadProperty( IEntityCollection& ec, const json::value& jsonIn, const Property& property, uintptr_t offset) const ReadProperty() argument
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H A Decs_serializer.h43 bool WriteEntityCollection(const IEntityCollection& ec, CORE_NS::json::standalone_value& jsonOut) const override;
45 const IEntityCollection& ec, CORE_NS::Entity entity, CORE_NS::json::standalone_value& jsonOut) const override;
46 bool WriteComponent(const IEntityCollection& ec, CORE_NS::Entity entity, const CORE_NS::IComponentManager& cm,
48 bool WriteProperty(const IEntityCollection& ec, const CORE_NS::Property& property, uintptr_t offset,
55 IEntityCollection& ec, const CORE_NS::json::value& jsonIn, BASE_NS::string_view contextUri) const override;
56 bool ReadComponents(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, bool setId) const override;
57 bool ReadComponent(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, CORE_NS::Entity entity,
59 bool ReadProperty(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, const CORE_NS::Property& property,
66 const IEntityCollection& ec, const CORE_NS::Property&, uintptr_t, CORE_NS::json::standalone_value&)>;
68 const IEntityCollection& ec, cons
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H A Dasset_manager.h38 IEntityCollection& ec, BASE_NS::string_view src, BASE_NS::string_view contextUri) override;
40 bool LoadAsset(IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) override;
43 const IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) const override;
55 void RefreshAsset(IEntityCollection& ec, bool active) override;
58 IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) override;
H A Dasset_loader.cpp62 void AddNodeToCollectionRecursive(IEntityCollection& ec, ISceneNode& node, string_view path) in AddNodeToCollectionRecursive() argument
67 EntityReference ref = ec.GetEcs().GetEntityManager().GetReferenceCounted(entity); in AddNodeToCollectionRecursive()
68 ec.AddEntity(ref); in AddNodeToCollectionRecursive()
69 ec.SetId(currentPath, ref); in AddNodeToCollectionRecursive()
73 AddNodeToCollectionRecursive(ec, *child, childBasePath); in AddNodeToCollectionRecursive()
82 IEntityCollection& ec, string_view src, string_view contextUri) in AssetLoader()
84 ecs_(ec.GetEcs()), ec_(ec), src_(src), contextUri_(contextUri), in AssetLoader()
731 IGraphicsContext& graphicsContext, IEntityCollection& ec, string_view src, string_view contextUri) in CreateAssetLoader()
733 return IAssetLoader::Ptr { new AssetLoader(assetManager, renderContext, graphicsContext, ec, sr in CreateAssetLoader()
81 AssetLoader(AssetManager& assetManager, IRenderContext& renderContext, IGraphicsContext& graphicsContext, IEntityCollection& ec, string_view src, string_view contextUri) AssetLoader() argument
730 CreateAssetLoader(AssetManager& assetManager, IRenderContext& renderContext, IGraphicsContext& graphicsContext, IEntityCollection& ec, string_view src, string_view contextUri) CreateAssetLoader() argument
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_serializer.cpp60 bool WriteEntityCollection(const IEntityCollection& ec, CORE_NS::json::standalone_value& jsonOut) const override;
62 const IEntityCollection& ec, CORE_NS::Entity entity, CORE_NS::json::standalone_value& jsonOut) const override;
63 bool WriteComponent(const IEntityCollection& ec, CORE_NS::Entity entity, const CORE_NS::IComponentManager& cm,
65 bool WriteProperty(const IEntityCollection& ec, const CORE_NS::Property& property, uintptr_t offset,
72 IEntityCollection& ec, const CORE_NS::json::value& jsonIn, ::string_view contextUri) const override;
73 bool ReadComponents(IEntityCollection& ec, const CORE_NS::json::value& jsonIn) const override;
74 bool ReadComponent(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, CORE_NS::Entity entity,
76 bool ReadProperty(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, const CORE_NS::Property& property,
86 const IEntityCollection& ec, const CORE_NS::Property&, uintptr_t, CORE_NS::json::standalone_value&)>;
88 const IEntityCollection& ec, cons
126 ToJson( const IEntityCollection& ec, const Property& property, uintptr_t offset, json::standalone_value& jsonOut) const ToJson() argument
132 FromJson( const IEntityCollection& ec, const json::value& jsonIn, const Property& property, uintptr_t offset) const FromJson() argument
170 RenderHandleReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, const IEntityCollection& ec, const json::value& jsonIn, RenderHandleReference& handleRefOut) RenderHandleReferenceFromJson() argument
207 RenderHandleReferenceToJson(IRenderContext& renderContext, const IEntityCollection& ec, const RenderHandleReference& handleRefIn, json::standalone_value& jsonOut) RenderHandleReferenceToJson() argument
225 EntityFromJson(const IEntityCollection& ec, const json::value& jsonIn, Entity& entityOut) EntityFromJson() argument
300 EntityToJson(const IEntityCollection& ec, const Entity& entityIn, json::standalone_value& jsonOut) EntityToJson() argument
339 EntityReferenceToJson(IRenderContext& renderContext, const IEntityCollection& ec, const EntityReference& entityIn, json::standalone_value& jsonOut) EntityReferenceToJson() argument
361 EntityReferenceFromJson(const IEcsSerializer& ecsSerializer, IRenderContext& renderContext, const IEntityCollection& ec, const json::value& jsonIn, EntityReference& entityOut) EntityReferenceFromJson() argument
486 WriteEntityCollection(const IEntityCollection& ec, json::standalone_value& jsonOut) const WriteEntityCollection() argument
575 WriteComponents(const IEntityCollection& ec, Entity entity, json::standalone_value& jsonOut) const WriteComponents() argument
603 WriteComponent(const IEntityCollection& ec, Entity entity, const IComponentManager& cm, IComponentManager::ComponentId id, json::standalone_value& jsonOut) const WriteComponent() argument
656 WriteProperty( const IEntityCollection& ec, const Property& property, uintptr_t offset, json::standalone_value& jsonOut) const WriteProperty() argument
783 ReadEntityCollection( IEntityCollection& ec, const json::value& jsonIn, string_view contextUri) const ReadEntityCollection() argument
828 ReadComponents(IEntityCollection& ec, const json::value& jsonIn) const ReadComponents() argument
904 ReadComponent( IEntityCollection& ec, const json::value& jsonIn, Entity entity, IComponentManager& component) const ReadComponent() argument
965 ReadProperty( IEntityCollection& ec, const json::value& jsonIn, const Property& property, uintptr_t offset) const ReadProperty() argument
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H A Decs_asset_manager.cpp41 IEntityCollection& ec, string_view src, string_view contextUri) override;
43 bool LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) override;
45 const IEntityCollection& ec, string_view uri, string_view contextUri) const override;
57 void RefreshAsset(IEntityCollection& ec, bool active) override;
60 IEntityCollection& ec, string_view uri, string_view contextUri) override;
122 IEntityCollection& ec, string_view src, string_view contextUri) in CreateEcsAssetLoader()
124 return ::ECS_SERIALIZER_NS::CreateEcsAssetLoader(*this, graphicsContext_, ec, src, contextUri); in CreateEcsAssetLoader()
127 bool EcsAssetManager::LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) in LoadAsset() argument
129 auto assetLoader = CreateEcsAssetLoader(ec, uri, contextUri); in LoadAsset()
140 const IEntityCollection& ec, string_vie in SaveJsonEntityCollection()
121 CreateEcsAssetLoader( IEntityCollection& ec, string_view src, string_view contextUri) CreateEcsAssetLoader() argument
139 SaveJsonEntityCollection( const IEntityCollection& ec, string_view uri, string_view contextUri) const SaveJsonEntityCollection() argument
174 auto ec = CreateEntityCollection(ecs, cacheUri, contextUri); LoadAssetToCache() local
195 auto ec = CreateEntityCollection(ecs, uri, contextUri); CreateCachedCollection() local
234 RefreshAsset(IEntityCollection& ec, bool active) RefreshAsset() argument
250 InstantiateCollection( IEntityCollection& ec, string_view uri, string_view contextUri) InstantiateCollection() argument
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H A Decs_asset_loader.cpp52 void AddNodeToCollectionRecursive(IEntityCollection& ec, ISceneNode& node, string_view path) in AddNodeToCollectionRecursive() argument
57 EntityReference ref = ec.GetEcs().GetEntityManager().GetReferenceCounted(entity); in AddNodeToCollectionRecursive()
58 ec.AddEntity(ref); in AddNodeToCollectionRecursive()
59 ec.SetId(currentPath, ref); in AddNodeToCollectionRecursive()
63 AddNodeToCollectionRecursive(ec, *child, childBasePath); in AddNodeToCollectionRecursive()
73 EcsAssetLoader(IEcsAssetManager& assetManager, IGraphicsContext& graphicsContext, IEntityCollection& ec, in EcsAssetLoader() argument
76 graphicsContext_(graphicsContext), ecs_(ec.GetEcs()), ec_(ec), src_(src), contextUri_(contextUri) in EcsAssetLoader()
570 IEntityCollection& ec, string_view src, string_view contextUri) in CreateEcsAssetLoader()
572 return IEcsAssetLoader::Ptr { new EcsAssetLoader(assetManager, graphicsContext, ec, sr in CreateEcsAssetLoader()
569 CreateEcsAssetLoader(IEcsAssetManager& assetManager, IGraphicsContext& graphicsContext, IEntityCollection& ec, string_view src, string_view contextUri) CreateEcsAssetLoader() argument
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/
H A Dstd_filesystem.cpp114 std::error_code ec; in DeleteFile() local
115 return std::filesystem::remove(U8Path(path), ec) && !ec; in DeleteFile()
148 std::error_code ec; in DeleteDirectory() local
149 return std::filesystem::remove(U8Path(path), ec) && !ec; in DeleteDirectory()
164 std::error_code ec; in Rename() local
165 std::filesystem::rename(U8Path(pathFrom), U8Path(pathTo), ec); in Rename() local
166 return !ec; in Rename()
199 std::error_code ec; in GetEntry() local
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H A Dstd_directory.cpp101 std::error_code ec; in Create() local
102 if (std::filesystem::create_directory(U8Path(path), ec)) { in Create()
111 std::error_code ec; in Open() local
112 if (std::filesystem::is_directory(U8Path(path), ec)) { in Open()
115 const auto message = ec.message(); in Open()
116 CORE_LOG_E("'%.*s ec %d '%s'", static_cast<int>(path.size()), path.data(), ec.value(), message.data()); in Open()
125 std::error_code ec; in GetEntries() local
126 for (auto& iter : std::filesystem::directory_iterator(U8Path(dir_->path_), ec)) { in GetEntries()
252 std::error_code ec; in ResolveAbsolutePath() local
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H A Dstd_file.cpp110 std::error_code ec; in Open() local
111 auto canonicalPath = std::filesystem::canonical(U8Path(path), ec); in Open()
112 if (ec) { in Open()
144 std::error_code ec; in Create() local
145 auto canonicalPath = std::filesystem::weakly_canonical(U8Path(path), ec); in Create()
146 if (ec) { in Create()
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H A Dintf_ecs_serializer.h60 virtual bool ToJson(const IEntityCollection& ec, const Property& property, uintptr_t offset,
62 virtual bool FromJson(const IEntityCollection& ec, const json::value& jsonIn,
74 virtual bool WriteEntityCollection(const IEntityCollection& ec, json::standalone_value& jsonOut) const = 0;
76 const IEntityCollection& ec, Entity entity, json::standalone_value& jsonOut) const = 0;
77 virtual bool WriteComponent(const IEntityCollection& ec, Entity entity,
80 virtual bool WriteProperty(const IEntityCollection& ec, const Property& property, uintptr_t offset,
87 IEntityCollection& ec, const json::value& jsonIn, string_view contextUri) const = 0;
88 virtual bool ReadComponents(IEntityCollection& ec, const json::value& jsonIn) const = 0;
89 virtual bool ReadComponent(IEntityCollection& ec, const json::value& jsonIn, Entity entity,
91 virtual bool ReadProperty(IEntityCollection& ec, cons
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H A Dintf_ecs_asset_manager.h42 IEntityCollection& ec, string_view src, string_view contextUri) = 0;
44 virtual bool LoadAsset(IEntityCollection& ec, string_view uri, string_view contextUri) = 0;
47 const IEntityCollection& ec, string_view uri, string_view contextUri) const = 0;
59 virtual void RefreshAsset(IEntityCollection& ec, bool active) = 0;
62 IEntityCollection& ec, string_view uri, string_view contextUri) = 0;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_ecs_serializer.h60 virtual bool ToJson(const IEntityCollection& ec, const CORE_NS::Property& property, uintptr_t offset,
62 virtual bool FromJson(const IEntityCollection& ec, const CORE_NS::json::value& jsonIn,
74 virtual bool WriteEntityCollection(const IEntityCollection& ec, CORE_NS::json::standalone_value& jsonOut) const = 0;
76 const IEntityCollection& ec, CORE_NS::Entity entity, CORE_NS::json::standalone_value& jsonOut) const = 0;
77 virtual bool WriteComponent(const IEntityCollection& ec, CORE_NS::Entity entity,
80 virtual bool WriteProperty(const IEntityCollection& ec, const CORE_NS::Property& property, uintptr_t offset,
87 IEntityCollection& ec, const CORE_NS::json::value& jsonIn, BASE_NS::string_view contextUri) const = 0;
88 virtual bool ReadComponents(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, bool setId) const = 0;
89 virtual bool ReadComponent(IEntityCollection& ec, const CORE_NS::json::value& jsonIn, CORE_NS::Entity entity,
91 virtual bool ReadProperty(IEntityCollection& ec, cons
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H A Dintf_asset_manager.h51 IEntityCollection& ec, BASE_NS::string_view src, BASE_NS::string_view contextUri) = 0;
53 virtual bool LoadAsset(IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) = 0;
56 const IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) const = 0;
68 virtual void RefreshAsset(IEntityCollection& ec, bool active) = 0;
71 IEntityCollection& ec, BASE_NS::string_view uri, BASE_NS::string_view contextUri) = 0;
/foundation/communication/bluetooth_service/services/bluetooth/ipc/src/
H A Dbluetooth_hid_host_observer_proxy.cpp39 ErrCode ec = reply.ReadInt32(); in OnConnectionStateChanged() local
40 if (FAILED(ec)) { in OnConnectionStateChanged()
41 return ec; in OnConnectionStateChanged()
H A Dbluetooth_pan_observer_proxy.cpp39 ErrCode ec = reply.ReadInt32(); in OnConnectionStateChanged() local
40 if (FAILED(ec)) { in OnConnectionStateChanged()
41 return ec; in OnConnectionStateChanged()
H A Dbluetooth_hid_host_stub.cpp199 ErrCode ec = HidHostVCUnplug(device, id, size, type, result); in HidHostVCUnplugInner() local
200 if (SUCCEEDED(ec)) { in HidHostVCUnplugInner()
214 ErrCode ec = HidHostSendData(device, id, size, type, result); in HidHostSendDataInner() local
215 if (SUCCEEDED(ec)) { in HidHostSendDataInner()
228 ErrCode ec = HidHostSetReport(device, type, report, result); in HidHostSetReportInner() local
229 if (SUCCEEDED(ec)) { in HidHostSetReportInner()
243 ErrCode ec = HidHostGetReport(device, id, size, type, result); in HidHostGetReportInner() local
244 if (SUCCEEDED(ec)) { in HidHostGetReportInner()
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/drawing_ndk/src/
H A Ddrawing_register_font.cpp43 static bool StdFilesystemExists(const std::string& p, std::error_code& ec) in StdFilesystemExists() argument
45 return std::filesystem::exists(p, ec); in StdFilesystemExists()
81 std::error_code ec; in LoadFontDataFromFile() local
82 bool ret = StdFilesystemExists(path, ec); in LoadFontDataFromFile()
83 if (ec) { in LoadFontDataFromFile()
/foundation/multimodalinput/input/util/common/include/
H A Ddefine_multimodal.h119 #define CK(cond, ec) \
123 __FILE__, __LINE__, #cond, ec); \
262 #define CK(cond, ec) \
265 MMI_HILOGE("CK(%{public}s), errCode:%{public}d", #cond, ec); \
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/accessor/src/
H A Dexif_metadata.cpp180 MnoteHuaweiEntryCount *ec = nullptr; in HandleMakerNote() local
181 mnote_huawei_get_entry_count(reinterpret_cast<ExifMnoteDataHuawei *>(md), &ec); in HandleMakerNote() local
182 if (ec == nullptr) { in HandleMakerNote()
186 for (unsigned int i = 0; i < ec->size; i++) { in HandleMakerNote()
187 MnoteHuaweiEntry *entry = ec->entries[i]; in HandleMakerNote()
217 MnoteHuaweiEntryCount *ec = nullptr; in HandleHwMnote() local
218 mnote_huawei_get_entry_count(reinterpret_cast<ExifMnoteDataHuawei *>(md), &ec); in HandleHwMnote() local
219 if (ec == nullptr) { in HandleHwMnote()
222 for (unsigned int i = 0; i < ec->size; i++) { in HandleHwMnote()
223 MnoteHuaweiEntry *entry = ec in HandleHwMnote()
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/foundation/communication/bluetooth/frameworks/inner/ipc/src/
H A Dbluetooth_opp_proxy.cpp158 int32_t ec = reply.ReadInt32(); in GetDeviceState() local
159 if (FAILED(ec)) { in GetDeviceState()
160 return ec; in GetDeviceState()
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/io/dev/
H A DFileMonitor.cpp57 std::error_code ec; in resolveAbsolutePath() local
58 std::filesystem::path path = std::filesystem::canonical(aPath, ec); in resolveAbsolutePath()
59 if (ec.value() == 0) { in resolveAbsolutePath()
/foundation/communication/netmanager_ext/services/netfirewallmanager/src/
H A Dnetfirewall_database.cpp32 std::error_code ec; in NetFirewallDataBase() local
33 if (std::filesystem::create_directories(FIREWALL_DB_PATH, ec)) { in NetFirewallDataBase()
37 ec.message().c_str()); in NetFirewallDataBase()
/foundation/distributeddatamgr/datamgr_service/services/distributeddataservice/service/data_share/common/
H A Dkv_delegate.cpp53 std::error_code ec; in RemoveDbFile() local
54 bool success = std::filesystem::remove(dbPath, ec); in RemoveDbFile()
56 ZLOGE("failed to remove file %{public}s, err: %{public}s", fileName, ec.message().c_str()); in RemoveDbFile()

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