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Searched refs:eBufferAttr (Results 1 - 3 of 3) sorted by relevance

/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_adapter.cpp70 auto eBufferAttr = std::make_unique<EffectBufferAttr>(bufferAttr->bufIn, bufferAttr->bufOut, bufferAttr->numChanIn, in EffectChainManagerProcess() local
72 if (audioEffectChainManager->ApplyAudioEffectChain(sceneTypeString, eBufferAttr) != SUCCESS) { in EffectChainManagerProcess()
/foundation/multimedia/audio_framework/test/fuzztest/audioeffect_fuzzer/
H A Daudio_effect_fuzzer.cpp117 auto eBufferAttr = make_unique<EffectBufferAttr>(bufIn, bufOut, numChans, frameLen); in ApplyAudioEffectChainFuzzTest() local
120 AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in ApplyAudioEffectChainFuzzTest()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_chain_manager_unit_test.cpp556 auto eBufferAttr = make_unique<EffectBufferAttr>(bufIn, bufOut, numChans, frameLen); in HWTEST() local
562 int32_t result = AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in HWTEST()
584 auto eBufferAttr = make_unique<EffectBufferAttr>(bufIn, bufOut, numChans, frameLen); in HWTEST() local
590 int32_t result = AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in HWTEST()
612 auto eBufferAttr = make_unique<EffectBufferAttr>(bufIn, bufOut, numChans, frameLen); in HWTEST() local
618 int32_t result = AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in HWTEST()
640 auto eBufferAttr = make_unique<EffectBufferAttr>(bufIn, bufOut, numChans, frameLen); in HWTEST() local
645 int32_t result = AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in HWTEST()

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