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Searched refs:dynamicOffset (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h243 void BindBuffer(const BindableBuffer& res, Gles::Bind& obj, uint32_t dynamicOffset, uint32_t index);
H A Drender_backend_gles.cpp2022 void RenderBackendGLES::BindBuffer(const BindableBuffer& res, Gles::Bind& obj, uint32_t dynamicOffset, uint32_t index) in BindBuffer() argument
2028 obj.resources[index].buffer.offset = baseOffset + plat.currentByteOffset + dynamicOffset; in BindBuffer()
2095 uint32_t dynamicOffset = 0; in ProcessBindings() local
2097 dynamicOffset = dynamicOffsets.dynamicOffsets[currDynamic]; in ProcessBindings()
2100 BindBuffer(bRes.resource, obj, dynamicOffset, index); in ProcessBindings()

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