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Help
Searched
refs:duh
(Results
1 - 9
of
9
) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/
H
A
D
Vec2Proxy.cpp
42
duh
.Lock();
in SetValue()
47
duh
.Unlock();
in SetValue()
54
duh
.Lock();
in SetValue()
62
duh
.Unlock();
in SetValue()
68
duh
.Lock();
in GetValue()
75
duh
.Unlock();
in GetValue()
78
duh
.Unlock();
in GetValue()
H
A
D
ObjectProxy.cpp
46
duh
.Lock();
in AddProperty()
54
duh
.Unlock();
in AddProperty()
66
duh
.Lock();
in SetValue()
83
duh
.Unlock();
in SetValue()
88
duh
.Lock();
in GetValue()
91
duh
.Unlock();
in GetValue()
97
duh
.Unlock();
in GetValue()
H
A
D
QuatProxy.cpp
40
duh
.Lock();
in SetValue()
45
duh
.Unlock();
in SetValue()
51
duh
.Lock();
in SetValue()
65
duh
.Unlock();
in SetValue()
70
duh
.Lock();
in GetValue()
81
duh
.Unlock();
in GetValue()
84
duh
.Unlock();
in GetValue()
H
A
D
Vec4Proxy.cpp
44
duh
.Lock();
in SetValue()
49
duh
.Unlock();
in SetValue()
56
duh
.Lock();
in SetValue()
70
duh
.Unlock();
in SetValue()
76
duh
.Lock();
in GetValue()
87
duh
.Unlock();
in GetValue()
90
duh
.Unlock();
in GetValue()
H
A
D
Vec3Proxy.cpp
41
duh
.Lock();
in SetValue()
46
duh
.Unlock();
in SetValue()
53
duh
.Lock();
in SetValue()
64
duh
.Unlock();
in SetValue()
70
duh
.Lock();
in GetValue()
79
duh
.Unlock();
in GetValue()
82
duh
.Unlock();
in GetValue()
H
A
D
ColorProxy.cpp
38
duh
.Lock();
in SetValue()
43
duh
.Unlock();
in SetValue()
49
duh
.Lock();
in SetValue()
63
duh
.Unlock();
in SetValue()
68
duh
.Lock();
in GetValue()
79
duh
.Unlock();
in GetValue()
82
duh
.Unlock();
in GetValue()
H
A
D
PropertyProxy.cpp
54
duh
.Lock();
in UpdateLocal()
56
duh
.Unlock();
in UpdateLocal()
61
duh
.Lock();
in UpdateRemote()
70
duh
.Unlock();
in UpdateRemote()
H
A
D
SceneJS.cpp
363
auto
duh
= params->GetArrayPropertyByName<IntfWeakPtr>("Scenes");
in Load()
364
duh
->AddValue(interface_pointer_cast<CORE_NS::IInterface>(scene));
in Load()
474
auto
duh
= params->GetArrayPropertyByName<IntfWeakPtr>("Scenes");
in SceneJS()
475
duh
->AddValue(interface_pointer_cast<CORE_NS::IInterface>(scene));
in SceneJS()
505
auto
duh
= params->GetArrayPropertyByName<IntfWeakPtr>("Scenes");
in ~SceneJS()
506
if (
duh
) {
in ~SceneJS()
507
for (auto i = 0; i <
duh
->GetSize();) {
in ~SceneJS()
508
auto w =
duh
->GetValueAt(i);
in ~SceneJS()
510
duh
->RemoveAt(i);
in ~SceneJS()
/foundation/graphic/graphic_3d/kits/js/include/
H
A
D
PropertyProxy.h
32
CORE_NS::SpinLock
duh
;
member in PropertyProxy
Completed in 4 milliseconds