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Searched refs:dstPlat (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1684 const auto& dstPlat = dstImage->GetPlatformData(); in RenderCommandBlitImage() local
1702 const GLenum dstType = getTarget(dstPlat.type, layer, dstSampleCount); in RenderCommandBlitImage()
1705 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dstType, dstPlat.image, dstMipLevel); in RenderCommandBlitImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp2255 const GpuAccelerationStructurePlatformDataVk& dstPlat = dst->GetPlatformDataAccelerationStructure();
2256 const VkAccelerationStructureKHR dstAs = dstPlat.accelerationStructure;

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