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Searched
refs:dstDisplayRect
(Results
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/foundation/window/window_manager/wmserver/src/
H
A
D
display_group_controller.cpp
329
const Rect&
dstDisplayRect
= DisplayGroupInfo::GetInstance().GetDisplayRect(defaultDisplayId_);
in MoveNotCrossNodeToDefaultDisplay()
local
332
newRect.posX_ = static_cast<int32_t>(
dstDisplayRect
.width_ / 2); // default pointerX : displayRect.width / 2
in MoveNotCrossNodeToDefaultDisplay()
333
newRect.posY_ = static_cast<int32_t>(
dstDisplayRect
.height_ / 2); // default pointerY : displayRect.height / 2
in MoveNotCrossNodeToDefaultDisplay()
335
newRect.posX_ = newRect.posX_ - srcDisplayRect.posX_ +
dstDisplayRect
.posX_;
in MoveNotCrossNodeToDefaultDisplay()
336
newRect.posY_ = newRect.posY_ - srcDisplayRect.posY_ +
dstDisplayRect
.posY_;
in MoveNotCrossNodeToDefaultDisplay()
Completed in 1 milliseconds