Searched refs:drive (Results 1 - 5 of 5) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/windows/ |
H A D | platform_windows.cpp | 59 string_view drive; in PlatformWindows() 63 SplitPath(pathIn, drive, path, filename, ext); in PlatformWindows() 65 if (drive.empty()) { in PlatformWindows() 66 // relative to current drive then in PlatformWindows() 69 res += drive; in PlatformWindows()
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/ |
H A D | path_tools.cpp | 135 // fallback to root (yes, technically it's the root of current drive, which again can change when ever. in GetCurrentDirectory() 158 void SplitPath(string_view pathIn, string_view& drive, string_view& path, string_view& filename, string_view& ext) in SplitPath() argument 160 drive = path = filename = ext = {}; in SplitPath() 162 // see if there is a drive after in SplitPath() 169 // extract the drive in SplitPath() 171 drive = pathIn.substr(0, 1); in SplitPath() 172 pathIn = pathIn.substr(2); // 2: remove the drive part in SplitPath()
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H A D | filesystem_api.cpp | 134 string_view drive; in ResolvePath() local 138 SplitPath(pathIn, drive, path, filename, ext); in ResolvePath() 140 if (drive.empty()) { in ResolvePath() 141 // relative to current drive then in ResolvePath() 144 res += drive; in ResolvePath()
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H A D | path_tools.h | 48 void SplitPath(BASE_NS::string_view pathIn, BASE_NS::string_view& drive, BASE_NS::string_view& path,
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/foundation/bundlemanager/bundle_framework/services/bundlemgr/test/unittest/bms_bundle_parser_test/ |
H A D | bms_bundle_parser_test.cpp | 90 "drive"
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