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Searched refs:dotfieldPrimitives (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.cpp130 const auto& dotfieldPrimitives = dataStore->GetDotfieldPrimitives(); in RenderData() local
131 if (dotfieldPrimitives.empty()) { in RenderData()
147 const uint32_t primitiveCount = static_cast<uint32_t>(dotfieldPrimitives.size()); in RenderData()
151 const auto& dotfieldPrimitive = dotfieldPrimitives[idx]; in RenderData()
H A Drender_node_dotfield_simulation.cpp134 const auto& dotfieldPrimitives = dataStore->GetDotfieldPrimitives(); in ComputeSimulate() local
135 if (dotfieldPrimitives.empty()) { in ComputeSimulate()
142 const uint32_t primitiveCount = static_cast<uint32_t>(dotfieldPrimitives.size()); in ComputeSimulate()
148 const auto& dotfieldPrimitive = dotfieldPrimitives[idx]; in ComputeSimulate()
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/systems/
H A Ddotfield_system.cpp178 array_view<RenderDataDefaultDotfield::DotfieldPrimitive> dotfieldPrimitives = in Update() local
181 for (auto& prim : dotfieldPrimitives) { in Update()

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