Searched refs:dotfieldPrimitive (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/ |
H A D | render_node_dotfield_simulation.cpp | 148 const auto& dotfieldPrimitive = dotfieldPrimitives[idx]; in ComputeSimulate() local 172 const DotfieldSimulationPushConstantStruct pc = { { dotfieldPrimitive.size.x, dotfieldPrimitive.size.y, 0, 0 }, in ComputeSimulate() 173 { dotfieldPrimitive.touch.x, dotfieldPrimitive.touch.y, dotfieldPrimitive.touchRadius, 0.f }, in ComputeSimulate() 174 { dotfieldPrimitive.touchDirection.x, dotfieldPrimitive.touchDirection.y, in ComputeSimulate() 175 dotfieldPrimitive.touchDirection.z, 0.f } }; in ComputeSimulate() 178 const uint32_t tgcX = (dotfieldPrimitive in ComputeSimulate() [all...] |
H A D | render_node_dotfield_render.cpp | 151 const auto& dotfieldPrimitive = dotfieldPrimitives[idx]; in RenderData() local 162 const DotfieldMaterialPushConstantStruct pc = { { dotfieldPrimitive.size.x, dotfieldPrimitive.size.y, idx, 0 }, in RenderData() 163 { time, dotfieldPrimitive.pointScale, 0, 0 }, dotfieldPrimitive.colors, dotfieldPrimitive.matrix }; in RenderData() 171 cmdList.Draw(1, dotfieldPrimitive.size.x * dotfieldPrimitive.size.y, 0, 0); in RenderData()
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H A D | render_data_store_default_dotfield.h | 52 void AddDotfieldPrimitive(const RenderDataDefaultDotfield::DotfieldPrimitive& dotfieldPrimitive) override;
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/foundation/graphic/graphic_3d/lume/LumeDotfield/api/dotfield/render/ |
H A D | intf_render_data_store_default_dotfield.h | 73 virtual void AddDotfieldPrimitive(const RenderDataDefaultDotfield::DotfieldPrimitive& dotfieldPrimitive) = 0;
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