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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/systems/
H A Ddotfield_system.cpp182 const auto& dfc = dotfieldManager_.Get(prim.entity); in Update() local
183 prim.touch = dfc.touchPosition; in Update()
184 prim.touchDirection = dfc.touchDirection; in Update()
185 prim.touchRadius = dfc.touchRadius; in Update()
186 prim.pointScale = dfc.pointScale; in Update()
206 DotfieldComponent dfc = dotfieldManager_.Get(entity); in OnComponentEvent() local
211 prim.touch = dfc.touchPosition; in OnComponentEvent()
212 prim.touchDirection = dfc.touchDirection; in OnComponentEvent()
213 prim.touchRadius = dfc.touchRadius; in OnComponentEvent()
214 prim.colors = { dfc in OnComponentEvent()
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