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Searched
refs:deviceVk_
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
render_backend_vk.cpp
142
: RenderBackend(), device_(dev),
deviceVk_
(static_cast<DeviceVk&>(device_)), gpuResourceMgr_(gpuResourceManager),
in RenderBackendVk()
335
const LowLevelGpuQueueVk lowLevelQueue =
deviceVk_
.GetPresentationGpuQueue();
564
const VkQueue queue =
deviceVk_
.GetGpuQueue(renderContextRef.renderCommandList->GetGpuQueue()).queue;
873
const VkQueueFlags queueFlags =
deviceVk_
.GetGpuQueue(renderCommandList.GetGpuQueue()).queueInfo.queueFlags;
922
if (
deviceVk_
.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT) {
929
deviceVk_
.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT(cmdBuffer.commandBuffer, &label);
945
if (
deviceVk_
.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT) {
953
deviceVk_
.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT(cmdBuffer.commandBuffer, &label);
1118
if (
deviceVk_
.GetDebugFunctionUtilities().vkCmdEndDebugUtilsLabelEXT) {
1119
deviceVk_
[all...]
H
A
D
device_vk.cpp
1435
:
deviceVk_
(deviceVk), gpuResourceMgr_(static_cast<GpuResourceManager&>(
deviceVk_
.GetGpuResourceManager()))
in LowLevelDeviceVk()
1445
return
deviceVk_
.GetPlatformDataVk();
in GetPlatformDataVk()
1450
if (
deviceVk_
.GetLockResourceBackendAccess()) {
in GetBuffer()
1463
if (
deviceVk_
.GetLockResourceBackendAccess()) {
in GetImage()
1476
if (
deviceVk_
.GetLockResourceBackendAccess()) {
in GetSampler()
H
A
D
device_vk.h
295
DeviceVk&
deviceVk_
;
member in final
H
A
D
render_backend_vk.h
246
DeviceVk&
deviceVk_
;
member in final
Completed in 6 milliseconds