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Searched refs:deviceVk_ (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp142 : RenderBackend(), device_(dev), deviceVk_(static_cast<DeviceVk&>(device_)), gpuResourceMgr_(gpuResourceManager), in RenderBackendVk()
335 const LowLevelGpuQueueVk lowLevelQueue = deviceVk_.GetPresentationGpuQueue();
564 const VkQueue queue = deviceVk_.GetGpuQueue(renderContextRef.renderCommandList->GetGpuQueue()).queue;
873 const VkQueueFlags queueFlags = deviceVk_.GetGpuQueue(renderCommandList.GetGpuQueue()).queueInfo.queueFlags;
922 if (deviceVk_.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT) {
929 deviceVk_.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT(cmdBuffer.commandBuffer, &label);
945 if (deviceVk_.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT) {
953 deviceVk_.GetDebugFunctionUtilities().vkCmdBeginDebugUtilsLabelEXT(cmdBuffer.commandBuffer, &label);
1118 if (deviceVk_.GetDebugFunctionUtilities().vkCmdEndDebugUtilsLabelEXT) {
1119 deviceVk_
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H A Ddevice_vk.cpp1435 : deviceVk_(deviceVk), gpuResourceMgr_(static_cast<GpuResourceManager&>(deviceVk_.GetGpuResourceManager())) in LowLevelDeviceVk()
1445 return deviceVk_.GetPlatformDataVk(); in GetPlatformDataVk()
1450 if (deviceVk_.GetLockResourceBackendAccess()) { in GetBuffer()
1463 if (deviceVk_.GetLockResourceBackendAccess()) { in GetImage()
1476 if (deviceVk_.GetLockResourceBackendAccess()) { in GetSampler()
H A Ddevice_vk.h295 DeviceVk& deviceVk_; member in final
H A Drender_backend_vk.h246 DeviceVk& deviceVk_; member in final

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