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/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dmatrix3.cpp36 double detA = val1 - val2 - val3 + val4 + val5 - val6; in Invert() local
37 if (NearZero(detA, diff)) { in Invert()
40 detA = 1.0 / detA; in Invert()
60 matrix* detA; in Invert() local

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