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Searched refs:destoryAtOnce (Results 1 - 18 of 18) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_service/server/include/
H A Daudio_process_in_server.h32 virtual int32_t OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce = false) = 0;
67 int32_t Release(bool destoryAtOnce = false) override;
H A Daudio_service.h54 int32_t OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce = false) override;
105 int32_t GetReleaseDelayTime(DeviceType deviceType, bool destoryAtOnce);
/foundation/multimedia/audio_framework/services/audio_service/client/include/
H A Daudio_process_proxy.h45 int32_t Release(bool destoryAtOnce = false) override;
H A Daudio_process_in_client.h75 virtual int32_t Release(bool destoryAtOnce = false) = 0;
H A Drenderer_in_client_private.h122 bool ReleaseAudioStream(bool releaseRunner = true, bool destoryAtOnce = false) override;
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Daudio_process_stub.cpp157 bool destoryAtOnce = data.ReadBool(); in HandleRelease() local
158 reply.WriteInt32(Release(destoryAtOnce)); in HandleRelease()
H A Daudio_process_in_server.cpp214 int32_t AudioProcessInServer::Release(bool destoryAtOnce) in Release() argument
227 int32_t ret = releaseCallback_->OnProcessRelease(this, destoryAtOnce); in Release()
H A Daudio_service.cpp57 int32_t AudioService::OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce) in OnProcessRelease() argument
80 delayTime = GetReleaseDelayTime((*paired).second->GetDeviceInfo().deviceType, destoryAtOnce); in OnProcessRelease()
109 int32_t AudioService::GetReleaseDelayTime(DeviceType deviceType, bool destoryAtOnce) in GetReleaseDelayTime() argument
117 if (!destoryAtOnce) { in GetReleaseDelayTime()
/foundation/multimedia/audio_framework/services/audio_service/common/include/
H A Di_audio_process.h48 virtual int32_t Release(bool destoryAtOnce = false) = 0;
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H A Daudio_process_proxy.cpp168 int32_t AudioProcessProxy::Release(bool destoryAtOnce) in Release() argument
175 data.WriteBool(destoryAtOnce); in Release()
H A Dfast_audio_stream.cpp579 bool FastAudioStream::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument
589 processClient_->Release(destoryAtOnce); in ReleaseAudioStream()
H A Dcapturer_in_client.cpp144 bool ReleaseAudioStream(bool releaseRunner = true, bool destoryAtOnce = false) override;
1448 bool CapturerInClientInner::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument
1450 (void)destoryAtOnce; in ReleaseAudioStream()
H A Daudio_process_in_client.cpp79 int32_t Release(bool destoryAtOnce = false) override;
1079 int32_t AudioProcessInClientInner::Release(bool destoryAtOnce) in Release() argument
1098 if (processProxy_->Release(destoryAtOnce) != SUCCESS) { in Release()
H A Drenderer_in_client.cpp1388 bool RendererInClientInner::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument
1390 (void)destoryAtOnce; in ReleaseAudioStream()
/foundation/multimedia/audio_framework/services/audio_service/test/unittest/
H A Daudio_process_in_server_unit_test.cpp644 bool destoryAtOnce = false; in HWTEST() local
647 auto ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST()
652 ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST()
675 bool destoryAtOnce = false; in HWTEST() local
677 auto ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST()
682 ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST()
H A Daudio_service_unit_test.cpp590 bool destoryAtOnce = false; in HWTEST() local
618 ret = AudioService::GetInstance()->OnProcessRelease(audioprocess, destoryAtOnce); in HWTEST()
/foundation/multimedia/audio_framework/frameworks/native/audiocapturer/test/unittest/capturer_test/src/
H A Daudio_capturer_extra_plus_unit_test.cpp81 bool ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) override { return true; }
/foundation/multimedia/audio_framework/frameworks/native/audiostream/include/
H A Dfast_audio_stream.h132 bool ReleaseAudioStream(bool releaseRunner = true, bool destoryAtOnce = false) override;

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