/foundation/multimedia/audio_framework/services/audio_service/server/include/ |
H A D | audio_process_in_server.h | 32 virtual int32_t OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce = false) = 0; 67 int32_t Release(bool destoryAtOnce = false) override;
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H A D | audio_service.h | 54 int32_t OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce = false) override; 105 int32_t GetReleaseDelayTime(DeviceType deviceType, bool destoryAtOnce);
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/foundation/multimedia/audio_framework/services/audio_service/client/include/ |
H A D | audio_process_proxy.h | 45 int32_t Release(bool destoryAtOnce = false) override;
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H A D | audio_process_in_client.h | 75 virtual int32_t Release(bool destoryAtOnce = false) = 0;
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H A D | renderer_in_client_private.h | 122 bool ReleaseAudioStream(bool releaseRunner = true, bool destoryAtOnce = false) override;
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/foundation/multimedia/audio_framework/services/audio_service/server/src/ |
H A D | audio_process_stub.cpp | 157 bool destoryAtOnce = data.ReadBool(); in HandleRelease() local 158 reply.WriteInt32(Release(destoryAtOnce)); in HandleRelease()
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H A D | audio_process_in_server.cpp | 214 int32_t AudioProcessInServer::Release(bool destoryAtOnce) in Release() argument 227 int32_t ret = releaseCallback_->OnProcessRelease(this, destoryAtOnce); in Release()
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H A D | audio_service.cpp | 57 int32_t AudioService::OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce) in OnProcessRelease() argument 80 delayTime = GetReleaseDelayTime((*paired).second->GetDeviceInfo().deviceType, destoryAtOnce); in OnProcessRelease() 109 int32_t AudioService::GetReleaseDelayTime(DeviceType deviceType, bool destoryAtOnce) in GetReleaseDelayTime() argument 117 if (!destoryAtOnce) { in GetReleaseDelayTime()
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/foundation/multimedia/audio_framework/services/audio_service/common/include/ |
H A D | i_audio_process.h | 48 virtual int32_t Release(bool destoryAtOnce = false) = 0;
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/foundation/multimedia/audio_framework/services/audio_service/client/src/ |
H A D | audio_process_proxy.cpp | 168 int32_t AudioProcessProxy::Release(bool destoryAtOnce) in Release() argument 175 data.WriteBool(destoryAtOnce); in Release()
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H A D | fast_audio_stream.cpp | 579 bool FastAudioStream::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument 589 processClient_->Release(destoryAtOnce); in ReleaseAudioStream()
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H A D | capturer_in_client.cpp | 144 bool ReleaseAudioStream(bool releaseRunner = true, bool destoryAtOnce = false) override; 1448 bool CapturerInClientInner::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument 1450 (void)destoryAtOnce; in ReleaseAudioStream()
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H A D | audio_process_in_client.cpp | 79 int32_t Release(bool destoryAtOnce = false) override; 1079 int32_t AudioProcessInClientInner::Release(bool destoryAtOnce) in Release() argument 1098 if (processProxy_->Release(destoryAtOnce) != SUCCESS) { in Release()
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H A D | renderer_in_client.cpp | 1388 bool RendererInClientInner::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument 1390 (void)destoryAtOnce; in ReleaseAudioStream()
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/foundation/multimedia/audio_framework/services/audio_service/test/unittest/ |
H A D | audio_process_in_server_unit_test.cpp | 644 bool destoryAtOnce = false; in HWTEST() local 647 auto ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST() 652 ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST() 675 bool destoryAtOnce = false; in HWTEST() local 677 auto ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST() 682 ret = audioProcessInServerRet.Release(destoryAtOnce); in HWTEST()
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H A D | audio_service_unit_test.cpp | 590 bool destoryAtOnce = false; in HWTEST() local 618 ret = AudioService::GetInstance()->OnProcessRelease(audioprocess, destoryAtOnce); in HWTEST()
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/foundation/multimedia/audio_framework/frameworks/native/audiocapturer/test/unittest/capturer_test/src/ |
H A D | audio_capturer_extra_plus_unit_test.cpp | 81 bool ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) override { return true; }
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/foundation/multimedia/audio_framework/frameworks/native/audiostream/include/ |
H A D | fast_audio_stream.h | 132 bool ReleaseAudioStream(bool releaseRunner = true, bool destoryAtOnce = false) override;
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