Searched refs:descriptorSetCount (Results 1 - 13 of 13) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_program_util.cpp | 93 uint32_t descriptorSetCount = 0; in CombinePipelineLayouts() local 96 descriptorSetCount++; in CombinePipelineLayouts() 99 outPl.descriptorSetCount = descriptorSetCount; in CombinePipelineLayouts()
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H A D | shader_manager.cpp | 1499 if (pipelineLayout.descriptorSetCount > PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT || 1503 createInfo.path.data(), ref.descriptorSetCount, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT, 1508 ref.descriptorSetCount = 1509 Math::min(PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT, pipelineLayout.descriptorSetCount); 2055 if (rpl.descriptorSetCount > 0) { 2170 pipelineLayout.descriptorSetCount = static_cast<uint32_t>(*(ptr) | (*(ptr + 1) << 8)); 2172 for (auto i = 0u; i < pipelineLayout.descriptorSetCount; ++i) {
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_descriptor_set_manager_vk.cpp | 171 const uint32_t descriptorSetCount = static_cast<uint32_t>(oneFrameDescriptorPool.descriptorSets.size()); in BeginFrame() local 180 oneFrameDescriptorPool.descriptorSets.reserve(descriptorSetCount); in BeginFrame() 232 auto CreateDescriptorPool = [](const VkDevice device, const uint32_t descriptorSetCount, in BeginBackendFrame() 240 descriptorSetCount, // maxSets in BeginBackendFrame() 255 uint32_t descriptorSetCount = 0u; in BeginBackendFrame() local 259 descriptorSetCount++; in BeginBackendFrame() 277 if (descriptorSetCount > 0) { in BeginBackendFrame() 291 device, descriptorSetCount, descriptorPool.additionalPlatformDescriptorPool, descriptorPoolSizes_); in BeginBackendFrame() 301 const uint32_t descriptorSetCount = static_cast<uint32_t>(cpuDescriptorSets.size()); in BeginBackendFrame() local 302 if (descriptorSetCount > in BeginBackendFrame() [all...] |
H A D | pipeline_state_object_vk.cpp | 83 uint32_t descriptorSetCount { 0 }; 104 if ((ds.descriptorSetCount >= pipelineLayout.descriptorSetCount) && in GetDescriptorSetFillData() 108 ds.descriptorSetCount++; in GetDescriptorSetFillData() 415 ds.descriptorSetCount, // setLayoutCount in GraphicsPipelineStateObjectVk() 589 ds.descriptorSetCount, // setLayoutCount in ComputePipelineStateObjectVk()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | pipeline_layout_loader.cpp | 126 pl.descriptorSetCount++; in Load() 130 pl.descriptorSetCount = Math::min(pl.descriptorSetCount, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT); in Load()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.cpp | 288 const uint32_t descriptorSetCount = DefaultMaterialLightingConstants::MAX_SHADOW_COUNT * MAX_LOOP_COUNT; in CreateDescriptorSets() local 291 { CORE_DESCRIPTOR_TYPE_SAMPLER, descriptorSetCount }, in CreateDescriptorSets() 292 { CORE_DESCRIPTOR_TYPE_SAMPLED_IMAGE, descriptorSetCount }, in CreateDescriptorSets() 300 const uint32_t descSetCount = descriptorSetCount / 2u; in CreateDescriptorSets()
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H A D | render_node_default_env.cpp | 398 customSet2_ = shaderMgr.GetPipelineLayout(plHandle).descriptorSetCount == CUSTOM_SET_DESCRIPTOR_SET_COUNT; in GetPso() 415 CORE_ASSERT(defaultPipelineLayout_.descriptorSetCount == 2u); in CreateDescriptorSets()
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H A D | render_node_default_material_render_slot.cpp | 506 if (plRef.descriptorSetCount < CUSTOM_SET_DESCRIPTOR_SET_COUNT) { in UpdateAndBindSet3() 773 shaderMgr.GetPipelineLayout(currPl).descriptorSetCount == CUSTOM_SET_DESCRIPTOR_SET_COUNT; in CreateNewPso()
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_layout_desc.h | 221 uint32_t descriptorSetCount { 0 };
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | shader_module_gles.cpp | 120 pipelineLayout.descriptorSetCount = 0; in SortSets() 124 pipelineLayout.descriptorSetCount++; in SortSets()
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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | main.cpp | 475 uint32_t descriptorSetCount { 0 };
603 pipelineLayout.descriptorSetCount = static_cast<uint32_t>(*(ptr) | (*(ptr + 1) << 8));
in GetPipelineLayout() 605 for (auto i = 0u; i < pipelineLayout.descriptorSetCount; ++i) {
in GetPipelineLayout() 1229 pipelineLayout.descriptorSetCount =
1312 push(reflection, static_cast<uint16_t>(pipelineLayout.descriptorSetCount));
1316 std::advance(end, pipelineLayout.descriptorSetCount);
1385 pipelineLayout.descriptorSetCount = 0;
1389 pipelineLayout.descriptorSetCount++;
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_descriptor_set_manager.cpp | 225 if (set < pipelineLayout.descriptorSetCount) { 257 if (set < pipelineLayout.descriptorSetCount) {
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H A D | render_command_list.cpp | 1957 const uint32_t plDescriptorSetCount = pl.descriptorSetCount; in ValidatePipelineLayout()
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