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Searched refs:descriptorSetCount (Results 1 - 13 of 13) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_program_util.cpp93 uint32_t descriptorSetCount = 0; in CombinePipelineLayouts() local
96 descriptorSetCount++; in CombinePipelineLayouts()
99 outPl.descriptorSetCount = descriptorSetCount; in CombinePipelineLayouts()
H A Dshader_manager.cpp1499 if (pipelineLayout.descriptorSetCount > PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT ||
1503 createInfo.path.data(), ref.descriptorSetCount, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT,
1508 ref.descriptorSetCount =
1509 Math::min(PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT, pipelineLayout.descriptorSetCount);
2055 if (rpl.descriptorSetCount > 0) {
2170 pipelineLayout.descriptorSetCount = static_cast<uint32_t>(*(ptr) | (*(ptr + 1) << 8));
2172 for (auto i = 0u; i < pipelineLayout.descriptorSetCount; ++i) {
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_descriptor_set_manager_vk.cpp171 const uint32_t descriptorSetCount = static_cast<uint32_t>(oneFrameDescriptorPool.descriptorSets.size()); in BeginFrame() local
180 oneFrameDescriptorPool.descriptorSets.reserve(descriptorSetCount); in BeginFrame()
232 auto CreateDescriptorPool = [](const VkDevice device, const uint32_t descriptorSetCount, in BeginBackendFrame()
240 descriptorSetCount, // maxSets in BeginBackendFrame()
255 uint32_t descriptorSetCount = 0u; in BeginBackendFrame() local
259 descriptorSetCount++; in BeginBackendFrame()
277 if (descriptorSetCount > 0) { in BeginBackendFrame()
291 device, descriptorSetCount, descriptorPool.additionalPlatformDescriptorPool, descriptorPoolSizes_); in BeginBackendFrame()
301 const uint32_t descriptorSetCount = static_cast<uint32_t>(cpuDescriptorSets.size()); in BeginBackendFrame() local
302 if (descriptorSetCount > in BeginBackendFrame()
[all...]
H A Dpipeline_state_object_vk.cpp83 uint32_t descriptorSetCount { 0 };
104 if ((ds.descriptorSetCount >= pipelineLayout.descriptorSetCount) && in GetDescriptorSetFillData()
108 ds.descriptorSetCount++; in GetDescriptorSetFillData()
415 ds.descriptorSetCount, // setLayoutCount in GraphicsPipelineStateObjectVk()
589 ds.descriptorSetCount, // setLayoutCount in ComputePipelineStateObjectVk()
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dpipeline_layout_loader.cpp126 pl.descriptorSetCount++; in Load()
130 pl.descriptorSetCount = Math::min(pl.descriptorSetCount, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT); in Load()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp288 const uint32_t descriptorSetCount = DefaultMaterialLightingConstants::MAX_SHADOW_COUNT * MAX_LOOP_COUNT; in CreateDescriptorSets() local
291 { CORE_DESCRIPTOR_TYPE_SAMPLER, descriptorSetCount }, in CreateDescriptorSets()
292 { CORE_DESCRIPTOR_TYPE_SAMPLED_IMAGE, descriptorSetCount }, in CreateDescriptorSets()
300 const uint32_t descSetCount = descriptorSetCount / 2u; in CreateDescriptorSets()
H A Drender_node_default_env.cpp398 customSet2_ = shaderMgr.GetPipelineLayout(plHandle).descriptorSetCount == CUSTOM_SET_DESCRIPTOR_SET_COUNT; in GetPso()
415 CORE_ASSERT(defaultPipelineLayout_.descriptorSetCount == 2u); in CreateDescriptorSets()
H A Drender_node_default_material_render_slot.cpp506 if (plRef.descriptorSetCount < CUSTOM_SET_DESCRIPTOR_SET_COUNT) { in UpdateAndBindSet3()
773 shaderMgr.GetPipelineLayout(currPl).descriptorSetCount == CUSTOM_SET_DESCRIPTOR_SET_COUNT; in CreateNewPso()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_layout_desc.h221 uint32_t descriptorSetCount { 0 };
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dshader_module_gles.cpp120 pipelineLayout.descriptorSetCount = 0; in SortSets()
124 pipelineLayout.descriptorSetCount++; in SortSets()
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp475 uint32_t descriptorSetCount { 0 };
603 pipelineLayout.descriptorSetCount = static_cast<uint32_t>(*(ptr) | (*(ptr + 1) << 8)); in GetPipelineLayout()
605 for (auto i = 0u; i < pipelineLayout.descriptorSetCount; ++i) { in GetPipelineLayout()
1229 pipelineLayout.descriptorSetCount =
1312 push(reflection, static_cast<uint16_t>(pipelineLayout.descriptorSetCount));
1316 std::advance(end, pipelineLayout.descriptorSetCount);
1385 pipelineLayout.descriptorSetCount = 0;
1389 pipelineLayout.descriptorSetCount++;
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_descriptor_set_manager.cpp225 if (set < pipelineLayout.descriptorSetCount) {
257 if (set < pipelineLayout.descriptorSetCount) {
H A Drender_command_list.cpp1957 const uint32_t plDescriptorSetCount = pl.descriptorSetCount; in ValidatePipelineLayout()

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