Searched refs:depthRenderTarget (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | planar_reflection_component.h | 57 DEFINE_PROPERTY(CORE_NS::EntityReference, depthRenderTarget, "Depth Output Target", 0, )
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 999 const RenderHandle depthRenderTarget = gpuHandleMgr.GetRenderHandle(reflComp.depthRenderTarget); in UpdatePlaneReflectionTargetResolution() local 1004 if ((!RenderHandleUtil::IsValid(colorRenderTarget)) || (!RenderHandleUtil::IsValid(depthRenderTarget)) || in UpdatePlaneReflectionTargetResolution() 1029 if (!EntityUtil::IsValid(reflComp.depthRenderTarget)) { in UpdatePlaneReflectionTargetResolution() 1030 reflComp.depthRenderTarget = gpuHandleMgr.GetEcs().GetEntityManager().CreateReferenceCounted(); in UpdatePlaneReflectionTargetResolution() 1031 gpuHandleMgr.Create(reflComp.depthRenderTarget); in UpdatePlaneReflectionTargetResolution() 1033 gpuHandleMgr.Write(reflComp.depthRenderTarget)->reference = in UpdatePlaneReflectionTargetResolution() 1034 reCreateGpuImage(gpuResourceMgr, entity.id, depthRenderTarget, newWidth, newHeight, 1u, true); in UpdatePlaneReflectionTargetResolution() 1995 reflCam.depthTarget = gpuHandleMgr_->GetRenderHandleReference(reflComponent.depthRenderTarget);
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 386 prc.depthRenderTarget = plane.depthTarget; in CreateReflectionPlaneComponent()
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