Home
last modified time | relevance | path

Searched refs:debugName (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_pool_manager.h42 virtual void SetValidationDebugName(const BASE_NS::string_view debugName) = 0;
H A Drender_node_graph_node_store.h65 BASE_NS::string_view debugName; // full node name with RNG name + node name member
H A Dnode_context_descriptor_set_manager.h124 void SetValidationDebugName(const BASE_NS::string_view debugName);
H A Dnode_context_descriptor_set_manager.cpp485 void NodeContextDescriptorSetManager::SetValidationDebugName(const string_view debugName)
487 debugName_ = debugName;
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.h65 void SetValidationDebugName(const BASE_NS::string_view debugName) override {};
H A Drender_backend_gles.cpp907 const auto& debugName = renderCommandCtx.debugName; in RenderSingleCommandList() local
911 PLUGIN_ASSERT(timers_.count(debugName) == 1); in RenderSingleCommandList()
912 PerfDataSet& perfDataSet = timers_[debugName]; in RenderSingleCommandList()
931 glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, -1, (const GLchar*)debugName.data()); in RenderSingleCommandList()
956 CopyPerfTimeStamp(debugName, perfDataSet); in RenderSingleCommandList()
2640 const string_view& debugName = renderCommandContext.debugName; in StartFrameTimers() local
2641 if (timers_.count(debugName) == 0) { // new timers in StartFrameTimers()
2643 PerfDataSet& perfDataSet = timers_[debugName]; in StartFrameTimers()
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.h91 void SetValidationDebugName(const BASE_NS::string_view debugName) override;
H A Drender_backend_vk.cpp615 const DebugNames debugNames { ref2.debugName,
616 renderCommandFrameData.renderCommandContexts[currCmdBufferIdx].debugName };
625 const DebugNames debugNames { ref2.debugName,
626 renderCommandFrameData.renderCommandContexts[cmdBufferIdx].debugName };
642 const DebugNames debugNames { ref2.debugName,
643 renderCommandFrameData.renderCommandContexts[cmdBufferIdx].debugName };
672 const DebugNames debugNames { ref2.debugName,
673 renderCommandFrameData.renderCommandContexts[cmdBufferIdx].debugName };
2655 const string_view& debugName = renderCommandContext.debugName;
[all...]
H A Dnode_context_pool_manager_vk.cpp514 void NodeContextPoolManagerVk::SetValidationDebugName(const string_view debugName)
516 debugName_ = debugName;
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp101 string_view debugName; member
301 timerRef.debugName = nodeStore.renderNodeData[nodeIdx].fullName; in RenderNodeExecution()
933 perfData->UpdateData(timerRef.debugName, "RenderNodeExecute_Cpu", timerRef.timer.GetMicroseconds()); in ExecuteRenderNodes()

Completed in 15 milliseconds