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Searched
refs:dataAlignment
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H
A
D
gltf2_exporter.cpp
265
/* StoreBufferView hashes bufferView and stores it if needed. If
dataAlignment
is non-zero, data from aBufferView is
267
BufferView* StoreBufferView(const BufferView& bufferView, uint32_t
dataAlignment
)
in StoreBufferView()
argument
276
if (
dataAlignment
) {
in StoreBufferView()
277
auto const pad = buffer_.data.size() %
dataAlignment
;
in StoreBufferView()
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