Searched refs:customBarrierCount (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 554 const uint32_t customBarrierCount, const RenderHandle handle) in CheckForBarrierNeed() 557 if ((customBarrierCount > 0) && needsBarrier) { in CheckForBarrierNeed() 1044 rc.customBarrierCount, rc.vertexIndexBarrierCount, rc.indirectBufferBarrierCount, renderNodeIndex, 1047 if (parameters.customBarrierCount > 0) { 1133 params.handledCustomBarriers.reserve(params.customBarrierCount); in HandleCustomBarriers() 1134 PLUGIN_ASSERT(barrierIndexBegin + params.customBarrierCount <= customBarrierListRef.size()); in HandleCustomBarriers() 1136 end = Math::min(customBarrierListRef.end(), begin + params.customBarrierCount); in HandleCustomBarriers() 1232 CheckForBarrierNeed(params.handledCustomBarriers, params.customBarrierCount, ib.bufferHandle); 1254 CheckForBarrierNeed(params.handledCustomBarriers, params.customBarrierCount, nextRc.handle); 1276 CheckForBarrierNeed(params.handledCustomBarriers, params.customBarrierCount, nextR 553 CheckForBarrierNeed(const unordered_map<RenderHandle, uint32_t>& handledCustomBarriers, const uint32_t customBarrierCount, const RenderHandle handle) CheckForBarrierNeed() argument [all...] |
H A D | render_graph.h | 159 const uint32_t customBarrierCount; member
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 309 uint32_t customBarrierCount { 0u };
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H A D | render_command_list.cpp | 500 data->customBarrierCount = static_cast<uint32_t>(newCount); in AddBarrierPoint()
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