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Searched refs:currentState (Results 1 - 25 of 34) sorted by relevance

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/foundation/systemabilitymgr/samgr/services/samgr/native/source/schedule/
H A Dsystem_ability_state_machine.cpp58 SystemAbilityState currentState = context->state; in AbilityStateTransitionLocked() local
59 if (currentState == nextState) { in AbilityStateTransitionLocked()
61 context->systemAbilityId, currentState, nextState); in AbilityStateTransitionLocked()
64 if (!handler->CanEnter(currentState)) { in AbilityStateTransitionLocked()
66 context->systemAbilityId, currentState, nextState); in AbilityStateTransitionLocked()
69 if (!UpdateStateCount(context->ownProcessContext, currentState, nextState)) { in AbilityStateTransitionLocked()
75 context->systemAbilityId, currentState, nextState); in AbilityStateTransitionLocked()
119 SystemProcessState currentState = context->state; in ProcessStateTransitionLocked() local
120 if (currentState == nextState) { in ProcessStateTransitionLocked()
122 Str16ToStr8(context->processName).c_str(), currentState, nextStat in ProcessStateTransitionLocked()
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/foundation/window/window_manager/window_scene/screen_session_manager/src/fold_screen_controller/sensor_fold_state_manager/
H A Dsingle_display_sensor_fold_state_manager.cpp73 FoldStatus currentState = GetCurrentState(); in GetNextFoldState() local
75 return currentState; in GetNextFoldState()
91 state = currentState; in GetNextFoldState()
100 state = currentState; in GetNextFoldState()
109 state = currentState; in GetNextFoldState()
H A Dsingle_display_sensor_pocket_fold_state_manager.cpp110 FoldStatus currentState = GetCurrentState(); in SetCameraFoldStrategy() local
126 currentState == FoldStatus::FOLDED) { in SetCameraFoldStrategy()
178 FoldStatus currentState = GetCurrentState(); in GetNextFoldState() local
180 return currentState; in GetNextFoldState()
193 state = currentState; in GetNextFoldState()
202 state = currentState; in GetNextFoldState()
211 state = currentState; in GetNextFoldState()
256 FoldStatus currentState = GetCurrentState(); in HandleTentChange() local
257 foldScreenPolicy->ChangeOnTentMode(currentState); in HandleTentChange()
/foundation/arkui/ace_engine_lite/frameworks/src/core/router/test/unittest/common/
H A Drouter_module_tdd_test.cpp221 int8_t currentState = pageSM.GetCurrentState(); in HWTEST_F() local
222 EXPECT_EQ(currentState, READY_STATE); in HWTEST_F()
250 int8_t currentState = pageStateMachine.GetCurrentState(); in HWTEST_F() local
251 EXPECT_EQ(currentState, UNDEFINED_STATE); in HWTEST_F()
279 int8_t currentState = stateMachine.GetCurrentState(); in HWTEST_F() local
280 EXPECT_EQ(currentState, UNDEFINED_STATE); in HWTEST_F()
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/utils/src/
H A Dstate_machine.cpp69 for (auto &currentState : currentStates) { in TransferState()
70 currentState->Exit(); in TransferState()
/foundation/CastEngine/castengine_cast_plus_stream/src/utils/src/
H A Dstate_machine.cpp69 for (auto &currentState : currentStates) { in TransferState()
70 currentState->Exit(); in TransferState()
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/src/
H A Dav_sender_engine.cpp528 StateId currentState = GetCurrentState(); in PushData() local
529 bool isErrState = (currentState != StateId::STARTED) && (currentState != StateId::PLAYING); in PushData()
531 "current state=%{public}" PRId32 " is invalid.", currentState); in PushData()
533 if (currentState == StateId::STARTED) { in PushData()
552 StateId currentState = GetCurrentState(); in PreparePipeline() local
553 bool isErrState = ((currentState != StateId::INITIALIZED) && (currentState != StateId::CH_CREATED)); in PreparePipeline()
555 "current state=%{public}" PRId32 " is invalid.", currentState); in PreparePipeline()
674 StateId currentState in OnChannelEvent() local
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/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/src/
H A Dav_receiver_engine.cpp155 StateId currentState = GetCurrentState(); in PreparePipeline() local
156 bool isErrState = ((currentState != StateId::INITIALIZED) && (currentState != StateId::CH_CREATED)); in PreparePipeline()
158 "current state=%{public}" PRId32 " is invalid.", currentState); in PreparePipeline()
584 StateId currentState = GetCurrentState(); in HandleOutputBuffer() local
585 bool isErrState = (currentState != StateId::STARTED) && (currentState != StateId::PLAYING); in HandleOutputBuffer()
587 "current state=%{public}" PRId32 " is invalid.", currentState); in HandleOutputBuffer()
614 StateId currentState = GetCurrentState(); in OnChannelEvent() local
615 if ((currentState ! in OnChannelEvent()
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/foundation/window/window_manager/window_scene/screen_session_manager/src/fold_screen_controller/
H A Dsingle_display_pocket_fold_policy.cpp445 void SingleDisplayPocketFoldPolicy::ChangeOnTentMode(FoldStatus currentState) in ChangeOnTentMode() argument
447 TLOGI(WmsLogTag::DMS, "Enter tent mode, current state:%{public}d, change display mode to MAIN", currentState); in ChangeOnTentMode()
448 if (currentState == FoldStatus::EXPAND || currentState == FoldStatus::HALF_FOLD) { in ChangeOnTentMode()
450 } else if (currentState == FoldStatus::FOLDED) { in ChangeOnTentMode()
455 TLOGE(WmsLogTag::DMS, "current state:%{public}d invalid", currentState); in ChangeOnTentMode()
H A Dfold_screen_policy.cpp74 void FoldScreenPolicy::ChangeOnTentMode(FoldStatus currentState) {} in ChangeOnTentMode() argument
/foundation/multimedia/camera_framework/services/camera_service/src/
H A Dhcapture_session.cpp216 MEDIA_INFO_LOG("HCaptureSession::DynamicConfigStream enter. currentState = %{public}s", in DynamicConfigStream()
218 auto currentState = stateMachine_.GetCurrentState(); in DynamicConfigStream() local
219 if (currentState == CaptureSessionState::SESSION_STARTED) { in DynamicConfigStream()
264 stateMachine_.StateGuard([this, &errorCode](const CaptureSessionState currentState) { in CanAddInput()
265 if (currentState != CaptureSessionState::SESSION_CONFIG_INPROGRESS) { in CanAddInput()
295 stateMachine_.StateGuard([this, &errorCode, &cameraDevice](const CaptureSessionState currentState) { in AddInput()
296 if (currentState != CaptureSessionState::SESSION_CONFIG_INPROGRESS) { in AddInput()
347 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in StartMovingPhotoStream()
348 if (currentState != CaptureSessionState::SESSION_CONFIG_COMMITTED) { in StartMovingPhotoStream()
349 MEDIA_ERR_LOG("EnableMovingPhoto, invalid session state: %{public}d, start after preview", currentState); in StartMovingPhotoStream()
1537 auto currentState = stateMachine_.GetCurrentState(); GetSessionState() local
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/foundation/arkui/ace_engine_lite/frameworks/src/core/components/
H A Devent_listener.cpp177 int8_t currentState = this->GetScrollState(); in EventExcute() local
178 jerry_value_t currentStateValue = jerry_create_number(currentState); in EventExcute()
/foundation/multimodalinput/input/intention/dfx/src/
H A Dcooperate_hisysevent.cpp160 std::string currentState = CooperateState_[curState]; in WriteCooperateState() local
161 return WriteInputFunc(CooperateType::UPDATESTATE_SUCC, type, "CurrentState", currentState); in WriteCooperateState()
/foundation/distributedhardware/distributed_audio/interfaces/inner_kits/native_cpp/audio_source/src/
H A Ddaudio_ipc_callback.cpp90 BusinessState currentState = static_cast<BusinessState>(status); in OnHardwareStateChanged() local
91 stateListener_->OnStateChanged(devId, dhId, currentState); in OnHardwareStateChanged()
/foundation/distributedhardware/distributed_camera/interfaces/inner_kits/native_cpp/camera_source/src/callback/
H A Ddcamera_source_callback.cpp90 BusinessState currentState = static_cast<BusinessState>(status); in OnHardwareStateChanged() local
91 stateListener_->OnStateChanged(devId, dhId, currentState); in OnHardwareStateChanged()
/foundation/window/window_manager/window_scene/screen_session_manager/include/fold_screen_controller/
H A Dfold_screen_policy.h42 virtual void ChangeOnTentMode(FoldStatus currentState);
H A Dsingle_display_pocket_fold_policy.h57 void ChangeOnTentMode(FoldStatus currentState) override;
/foundation/multimedia/player_framework/frameworks/native/player/test/unittest/src/
H A Dplayer_mock.cpp276 void PlayerCallbackTest::Notify(PlayerStates currentState) in Notify() argument
278 if (currentState == PLAYER_PREPARED) { in Notify()
280 } else if (currentState == PLAYER_STARTED) { in Notify()
282 } else if (currentState == PLAYER_PAUSED) { in Notify()
284 } else if (currentState == PLAYER_STOPPED) { in Notify()
286 } else if (currentState == PLAYER_IDLE) { in Notify()
/foundation/multimedia/audio_framework/frameworks/native/audiorenderer/src/
H A Daudio_renderer.cpp919 State currentState = audioStream_->GetState(); in UpdateAudioInterruptStrategy() local
920 if (currentState == NEW || currentState == PREPARED) { in UpdateAudioInterruptStrategy()
928 if (currentState == RUNNING) { in UpdateAudioInterruptStrategy()
1028 State currentState = audioStream_->GetState(); in HandleAndNotifyForcedEvent() local
1032 if (currentState == RUNNING || currentState == PREPARED) { in HandleAndNotifyForcedEvent()
1038 sessionID_, static_cast<int32_t>(currentState)); in HandleAndNotifyForcedEvent()
1043 if ((currentState != PAUSED && currentState ! in HandleAndNotifyForcedEvent()
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/foundation/multimedia/audio_framework/services/audio_policy/test/unittest/audio_spatialization_service_unit_test/src/
H A Daudio_spatialization_service_unit_test.cpp285 AudioSpatializationState currentState = service.GetSpatializationState(StreamUsage::STREAM_USAGE_MEDIA); in HWTEST_F() local
286 EXPECT_EQ(currentState.spatializationEnabled, true); in HWTEST_F()
287 EXPECT_EQ(currentState.headTrackingEnabled, false); in HWTEST_F()
/foundation/multimedia/media_library/frameworks/js/src/
H A Dcloud_enhancement_napi.cpp781 int32_t currentState = GetInt(bundle, MediaEnhance_Query::CURRENT_STATE); in FillTaskStageWithClientQuery() local
782 NAPI_INFO_LOG("clientQueryTaskStateFunc stage = %{public}d", currentState); in FillTaskStageWithClientQuery()
783 if (currentState == MediaEnhance_Query::EN_EXCEPTION) { in FillTaskStageWithClientQuery()
787 if (currentState == MediaEnhance_Query::EN_PREPARING) { in FillTaskStageWithClientQuery()
789 } else if (currentState == MediaEnhance_Query::EN_UPLOADING) { in FillTaskStageWithClientQuery()
793 } else if (currentState == MediaEnhance_Query::EN_EXECUTING) { in FillTaskStageWithClientQuery()
796 } else if (currentState == MediaEnhance_Query::EN_DOWNLOADING) { in FillTaskStageWithClientQuery()
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/stream/src/
H A Dcast_stream_manager_client.cpp452 PlayerStates currentState; in ProcessActionPositionChanged() local
464 currentState = currentState_; in ProcessActionPositionChanged()
467 if (!isDoubleFrame && timer_ && currentState == PlayerStates::PLAYER_STARTED) { in ProcessActionPositionChanged()
/foundation/CastEngine/castengine_cast_plus_stream/src/stream/src/
H A Dcast_stream_manager_client.cpp452 PlayerStates currentState; in ProcessActionPositionChanged() local
464 currentState = currentState_; in ProcessActionPositionChanged()
467 if (!isDoubleFrame && timer_ && currentState == PlayerStates::PLAYER_STARTED) { in ProcessActionPositionChanged()
/foundation/multimedia/audio_framework/frameworks/native/audiocapturer/src/
H A Daudio_capturer.cpp705 State currentState = audioStream_->GetState(); in HandleAndNotifyForcedEvent() local
708 CHECK_AND_RETURN_LOG((currentState == PAUSED || currentState == PREPARED) && isForcePaused_ == true, in HandleAndNotifyForcedEvent()
709 "OnInterrupt state %{public}d or not forced pause %{public}d before", currentState, isForcePaused_); in HandleAndNotifyForcedEvent()
715 CHECK_AND_RETURN_LOG(currentState == RUNNING || currentState == PREPARED, in HandleAndNotifyForcedEvent()
716 "OnInterrupt state %{public}d, no need to pause", currentState); in HandleAndNotifyForcedEvent()
/foundation/multimedia/player_framework/frameworks/js/player/
H A Daudio_player_napi.cpp800 static std::string GetJSState(PlayerStates currentState) in GetJSState() argument
804 MEDIA_LOGD("GetJSState()! is called!, %{public}d", currentState); in GetJSState()
805 switch (currentState) { in GetJSState()
824 MEDIA_LOGE("Error state! %{public}d", currentState); in GetJSState()

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