Home
last modified time | relevance | path

Searched refs:currentScissorDesc_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_back_buffer.cpp126 cmdList.SetDynamicStateScissor(currentScissorDesc_); in ExecuteFrame()
197 currentScissorDesc_.offsetX = 0; in UpdateColorAttachmentSize()
198 currentScissorDesc_.offsetY = 0; in UpdateColorAttachmentSize()
199 currentScissorDesc_.extentWidth = currentBackBuffer_.width; in UpdateColorAttachmentSize()
200 currentScissorDesc_.extentHeight = currentBackBuffer_.height; in UpdateColorAttachmentSize()
H A Drender_node_back_buffer.h86 ScissorDesc currentScissorDesc_; member in final

Completed in 1 milliseconds