Searched refs:currentMS (Results 1 - 7 of 7) sorted by relevance
/foundation/multimedia/media_foundation/test/scenetest/ |
H A D | test_single_video_player_fast_3.h | 122 int64_t currentMS {0}; in FIXTURE() 131 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 132 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE() 178 int64_t currentMS {0}; in FIXTURE() 182 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 191 int64_t currentMS {0}; in FIXTURE() 197 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 198 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE() 207 int64_t currentMS {0}; in FIXTURE() 216 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() [all...] |
H A D | test_single_player_fast.h | 130 int64_t currentMS {0}; in FIXTURE() 137 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 139 ASSERT_TRUE(CheckTimeEquality(2000, currentMS)); in FIXTURE() 147 int64_t currentMS {0}; in FIXTURE() 155 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 156 EXPECT_TRUE(CheckTimeEquality(seekPos, currentMS)); in FIXTURE() 165 int64_t currentMS {0}; in FIXTURE() 175 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 176 ASSERT_TRUE(CheckTimeEquality(seekPos, currentMS)); // pause + seek still pause in FIXTURE() 184 int64_t currentMS { in FIXTURE() [all...] |
H A D | test_single_video_player_fast_2.h | 127 int64_t currentMS {0}; in FIXTURE() 136 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 137 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE() 257 int64_t currentMS {0}; in FIXTURE() 266 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 267 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE() 399 int64_t currentMS {0}; in FIXTURE() 408 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 409 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE()
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H A D | test_single_video_player_fast_1.h | 211 int64_t currentMS {0}; in FIXTURE() 220 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 221 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE() 340 int64_t currentMS {0}; in FIXTURE() 349 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in FIXTURE() 350 EXPECT_TRUE(CheckTimeEquality(NEXT_FRAME_TIME, currentMS)); in FIXTURE()
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/foundation/multimedia/media_foundation/test/scenetest/audio_player/ |
H A D | TestFastPlayer.cpp | 93 int64_t currentMS {0}; in TestSinglePlayerGetCurrentTime() 100 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestSinglePlayerGetCurrentTime() 102 ASSERT_TRUE(CheckTimeEquality(1000, currentMS)); // 1000 MS in TestSinglePlayerGetCurrentTime() 109 int64_t currentMS {0}; in TestSinglePlayerSeek() 117 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestSinglePlayerSeek() 118 EXPECT_TRUE(CheckTimeEquality(seekPos, currentMS)); in TestSinglePlayerSeek() 126 int64_t currentMS {0}; in TestSinglePlayerSeekPause() 136 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestSinglePlayerSeekPause() 137 ASSERT_TRUE(CheckTimeEquality(seekPos, currentMS)); // pause + seek still pause in TestSinglePlayerSeekPause() 144 int64_t currentMS { in TestSinglePlayerPauseSeek() [all...] |
/foundation/multimedia/media_foundation/test/scenetest/helper/ |
H A D | lite_player.cpp | 74 int32_t GetCurrentTime(int64_t& currentMS) override; 152 int32_t TestPlayerImpl::GetCurrentTime(int64_t& currentMS) in GetCurrentTime() argument 154 return player_->GetCurrentPosition(currentMS); in GetCurrentTime()
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/foundation/multimedia/media_foundation/test/scenetest/video_player/ |
H A D | TestFastVedioPlayer.cpp | 195 int64_t currentMS {0}; in TestPreparePlaySeekPrepareRelease() 204 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestPreparePlaySeekPrepareRelease() 297 int64_t currentMS {0}; in TestPreparePlaySeekRelease() 306 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestPreparePlaySeekRelease() 394 int64_t currentMS {0}; in TestPreparePlaySeekPauseRelease() 403 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestPreparePlaySeekPauseRelease() 511 int64_t currentMS {0}; in TestPreparePlaySeekStopRelease() 520 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestPreparePlaySeekStopRelease() 624 int64_t currentMS {0}; in TestPreparePlaySeekResetRelease() 633 ASSERT_EQ(0, player->GetCurrentTime(currentMS)); in TestPreparePlaySeekResetRelease() [all...] |
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