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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp1132 auto constructNode = [this, nodePath, nodeName, classUid]( variable
1158 [constructNode](const auto& sceneHolder) {
1159 constructNode(sceneHolder);
1165 entity = constructNode(sceneHolder_);

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