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Help
Searched
refs:colorAttachments
(Results
1 - 9
of
9
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
pipeline_create_functions_vk.cpp
296
VkAttachmentReference*
colorAttachments
= nullptr;
in CreateRenderPassCombined()
local
298
colorAttachments
= &attachmentReferences[referenceIndex];
in CreateRenderPassCombined()
334
colorAttachments
, // pColorAttachments
in CreateRenderPassCombined()
479
VkAttachmentReference2KHR*
colorAttachments
= nullptr;
in CreateRenderPassCombined2()
local
481
colorAttachments
= &attachmentReferences[referenceIndex];
in CreateRenderPassCombined2()
575
colorAttachments
, // pColorAttachments
in CreateRenderPassCombined2()
H
A
D
pipeline_state_object_vk.cpp
285
const GraphicsState::ColorBlendState::Attachment& attachmentBlendState = colorBlendState.
colorAttachments
[idx];
in GraphicsPipelineStateObjectVk()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H
A
D
render_backend_gles.cpp
1257
void RenderBackendGLES::HandleColorAttachments(const array_view<const RenderPassDesc::AttachmentDesc*>
colorAttachments
)
in HandleColorAttachments()
argument
1262
for (uint32_t idx = 0; idx <
colorAttachments
.size(); ++idx) {
in HandleColorAttachments()
1263
if (
colorAttachments
[idx] == nullptr) {
in HandleColorAttachments()
1266
const auto& ref = *(
colorAttachments
[idx]);
in HandleColorAttachments()
1268
const auto& cBlendState = cBlend.
colorAttachments
[idx];
in HandleColorAttachments()
1361
colorAttachments
[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT];
in DoSubPass()
local
1370
colorAttachments
[ci] = &rpd.attachments[index];
in DoSubPass()
1372
colorAttachments
[ci] = nullptr;
in DoSubPass()
1375
HandleColorAttachments(array_view(
colorAttachments
, sb.colorAttachmentCount));
in DoSubPass()
2762
const auto& cBlendState = cBlend.
colorAttachments
[
in PrimeBlendState()
[all...]
H
A
D
render_backend_gles.h
144
void HandleColorAttachments(const BASE_NS::array_view<const RenderPassDesc::AttachmentDesc*>
colorAttachments
);
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H
A
D
shader_state_loader_util.cpp
249
if (const json::value* colorAttachmentsIt = jsonData.find("
colorAttachments
"); colorAttachmentsIt) {
in FromJson()
254
context.data.
colorAttachments
[context.data.colorAttachmentCount] = colorContext.data;
in FromJson()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H
A
D
pipeline_state_desc.h
1222
Attachment
colorAttachments
[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT];
member
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H
A
D
render_node_default_material_render_slot.cpp
788
combinedMaterialFlags |= (gfxState.colorBlendState.
colorAttachments
[0].enableBlend)
in GetShaderSpecializationView()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H
A
D
gltf2_exporter.cpp
1121
if (gfxState.colorBlendState.
colorAttachments
[0].enableBlend) {
in UpdateShaderStateToGltfMaterial()
1135
if (gfxState.colorBlendState.
colorAttachments
[0].enableBlend) {
in UpdateShaderStateToGltfMaterial()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H
A
D
shader_manager.cpp
119
HashCombine(hash, state.
colorAttachments
[idx]);
in hash()
Completed in 21 milliseconds