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Searched refs:colorAttachments (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp296 VkAttachmentReference* colorAttachments = nullptr; in CreateRenderPassCombined() local
298 colorAttachments = &attachmentReferences[referenceIndex]; in CreateRenderPassCombined()
334 colorAttachments, // pColorAttachments in CreateRenderPassCombined()
479 VkAttachmentReference2KHR* colorAttachments = nullptr; in CreateRenderPassCombined2() local
481 colorAttachments = &attachmentReferences[referenceIndex]; in CreateRenderPassCombined2()
575 colorAttachments, // pColorAttachments in CreateRenderPassCombined2()
H A Dpipeline_state_object_vk.cpp285 const GraphicsState::ColorBlendState::Attachment& attachmentBlendState = colorBlendState.colorAttachments[idx]; in GraphicsPipelineStateObjectVk()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1257 void RenderBackendGLES::HandleColorAttachments(const array_view<const RenderPassDesc::AttachmentDesc*> colorAttachments) in HandleColorAttachments() argument
1262 for (uint32_t idx = 0; idx < colorAttachments.size(); ++idx) { in HandleColorAttachments()
1263 if (colorAttachments[idx] == nullptr) { in HandleColorAttachments()
1266 const auto& ref = *(colorAttachments[idx]); in HandleColorAttachments()
1268 const auto& cBlendState = cBlend.colorAttachments[idx]; in HandleColorAttachments()
1361 colorAttachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; in DoSubPass() local
1370 colorAttachments[ci] = &rpd.attachments[index]; in DoSubPass()
1372 colorAttachments[ci] = nullptr; in DoSubPass()
1375 HandleColorAttachments(array_view(colorAttachments, sb.colorAttachmentCount)); in DoSubPass()
2762 const auto& cBlendState = cBlend.colorAttachments[ in PrimeBlendState()
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H A Drender_backend_gles.h144 void HandleColorAttachments(const BASE_NS::array_view<const RenderPassDesc::AttachmentDesc*> colorAttachments);
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp249 if (const json::value* colorAttachmentsIt = jsonData.find("colorAttachments"); colorAttachmentsIt) { in FromJson()
254 context.data.colorAttachments[context.data.colorAttachmentCount] = colorContext.data; in FromJson()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1222 Attachment colorAttachments[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT]; member
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_render_slot.cpp788 combinedMaterialFlags |= (gfxState.colorBlendState.colorAttachments[0].enableBlend) in GetShaderSpecializationView()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp1121 if (gfxState.colorBlendState.colorAttachments[0].enableBlend) { in UpdateShaderStateToGltfMaterial()
1135 if (gfxState.colorBlendState.colorAttachments[0].enableBlend) { in UpdateShaderStateToGltfMaterial()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp119 HashCombine(hash, state.colorAttachments[idx]); in hash()

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