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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h392 const float coef12 = m.z.x * m.w.w - m.w.x * m.z.w; in Inverse() local
408 const Vec4 fac3(coef12, coef12, coef14, coef15); in Inverse()

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