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Searched refs:cbSets (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dshader_module_gles.h45 BASE_NS::vector<Bind> cbSets; // combined textures (sampler2D etc) member
H A Dshader_module_gles.cpp64 Collect(set.set, binding, plat_.cbSets); in CollectRes()
H A Dgpu_program_gles.cpp238 for (const auto& t : plat.cbSets) {
497 for (const auto& t : fragPlat.cbSets) {

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