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Searched refs:cameraMgr_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1151 cameraMgr_(GetManager<ICameraComponentManager>(ecs)), lightMgr_(GetManager<ILightComponentManager>(ecs)), in RenderSystem()
1321 const auto cameraGen = cameraMgr_->GetGenerationCounter(); in Update()
1390 const auto cameraCount = cameraMgr_->GetComponentCount(); in ProcessScene()
1392 if (auto handle = cameraMgr_->Read(id); handle) { in ProcessScene()
1394 cameraEntity = cameraMgr_->GetEntity(id); in ProcessScene()
1832 const uint32_t mainCameraId = cameraMgr_->GetComponentId(mainCameraEntity);
1833 const auto cameraCount = cameraMgr_->GetComponentCount();
1838 ScopedHandle<const CameraComponent> handle = cameraMgr_->Read(id);
1843 const Entity cameraEntity = cameraMgr_->GetEntity(id);
1897 *gpuHandleMgr_, *cameraMgr_, camer
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H A Drender_system.h237 ICameraComponentManager* cameraMgr_ = nullptr; member in final

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