Home
last modified time | relevance | path

Searched refs:cameraDistance_ (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_utils_lite/frameworks/
H A Dtransform.cpp204 if (!FloatEqual(cameraDistance_, 0)) { in GetOrigPoint()
205 perspectiveMatrix[2][3] = -1.0f / cameraDistance_; // 2 3 : index in GetOrigPoint()
229 cameraDistance_ = distance; in SetCameraDistance()
273 if (!FloatEqual(cameraDistance_, 0)) { in UpdateMap()
274 perspectiveMatrix[2][3] = -1.0f / cameraDistance_; // 2 3 : index in UpdateMap()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/
H A Drs_obj_geometry.h44 float cameraDistance_ { 0.0f };
221 trans_->cameraDistance_ = cameraDistance; in SetCameraDistance()
313 return trans_ ? trans_->cameraDistance_ : 0.f; in GetCameraDistance()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
H A Dtransform.h253 int16_t cameraDistance_ = 1000; // 1000 : default distance member in OHOS::TransformMap
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/common/
H A Drs_obj_abs_geometry.cpp249 if (trans_->cameraDistance_ == 0) { in UpdateAbsMatrix3D()
253 camera.SetCameraPos(0, 0, trans_->cameraDistance_); in UpdateAbsMatrix3D()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/modifier/
H A Drs_property_modifier_test.cpp280 EXPECT_EQ(geometry->trans_->cameraDistance_, 10); in HWTEST_F()

Completed in 4 milliseconds