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Searched
refs:cameraDistance_
(Results
1 - 5
of
5
) sorted by relevance
/foundation/graphic/graphic_utils_lite/frameworks/
H
A
D
transform.cpp
204
if (!FloatEqual(
cameraDistance_
, 0)) {
in GetOrigPoint()
205
perspectiveMatrix[2][3] = -1.0f /
cameraDistance_
; // 2 3 : index
in GetOrigPoint()
229
cameraDistance_
= distance;
in SetCameraDistance()
273
if (!FloatEqual(
cameraDistance_
, 0)) {
in UpdateMap()
274
perspectiveMatrix[2][3] = -1.0f /
cameraDistance_
; // 2 3 : index
in UpdateMap()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/
H
A
D
rs_obj_geometry.h
44
float
cameraDistance_
{ 0.0f };
221
trans_->
cameraDistance_
= cameraDistance;
in SetCameraDistance()
313
return trans_ ? trans_->
cameraDistance_
: 0.f;
in GetCameraDistance()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
H
A
D
transform.h
253
int16_t
cameraDistance_
= 1000; // 1000 : default distance
member in OHOS::TransformMap
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/common/
H
A
D
rs_obj_abs_geometry.cpp
249
if (trans_->
cameraDistance_
== 0) {
in UpdateAbsMatrix3D()
253
camera.SetCameraPos(0, 0, trans_->
cameraDistance_
);
in UpdateAbsMatrix3D()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/modifier/
H
A
D
rs_property_modifier_test.cpp
280
EXPECT_EQ(geometry->trans_->
cameraDistance_
, 10);
in HWTEST_F()
Completed in 4 milliseconds