Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:cameraCount
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H
A
D
render_node_default_camera_post_process_controller.cpp
211
const uint32_t
cameraCount
= static_cast<uint32_t>(cameras.size());
in UpdateCurrentScene()
local
212
if (cameraIdx <
cameraCount
) {
in UpdateCurrentScene()
219
multiviewBaseCamIdx <
cameraCount
) {
in UpdateCurrentScene()
H
A
D
render_node_default_cameras.cpp
150
const uint32_t
cameraCount
=
in ExecuteFrame()
local
153
for (uint32_t idx = 0; idx <
cameraCount
; ++idx) {
in ExecuteFrame()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
render_system.cpp
1390
const auto
cameraCount
= cameraMgr_->GetComponentCount();
in ProcessScene()
local
1391
for (IComponentManager::ComponentId id = 0; id <
cameraCount
; ++id) {
in ProcessScene()
1833
const auto
cameraCount
= cameraMgr_->GetComponentCount();
1835
tmpCameras.reserve(
cameraCount
);
1837
for (IComponentManager::ComponentId id = 0; id <
cameraCount
; ++id) {
2021
const size_t
cameraCount
= dsCamera_->GetCameraCount();
2022
if (
cameraCount
== 0) {
2037
for (size_t camIdx = 0; camIdx <
cameraCount
; ++camIdx) {
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
scene_holder.cpp
581
auto
cameraCount
= cameraComponentManager_->GetComponentCount();
in SetDefaultCamera()
local
582
while (
cameraCount
) {
in SetDefaultCamera()
583
--
cameraCount
;
in SetDefaultCamera()
585
if (cameraComponentManager_->Get(cameraComponentManager_->GetEntity(
cameraCount
)).sceneFlags &
in SetDefaultCamera()
587
auto entity = cameraComponentManager_->GetEntity(
cameraCount
);
in SetDefaultCamera()
Completed in 10 milliseconds