Searched refs:cached (Results 1 - 15 of 15) sorted by relevance
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/storage/src/sqlite/ |
H A D | sqlite_utils_extend.cpp | 82 auto cached = static_cast<ValueParseCache *>(sqlite3_get_auxdata(ctx, VALUE_CACHE_ID)); in ParseValueThenCacheOrGetFromCache() local 83 if (cached != nullptr) { // A previous cache exist in ParseValueThenCacheOrGetFromCache() 84 if (cached->valueOriginal.size() == valueBlobLen) { in ParseValueThenCacheOrGetFromCache() 85 if (std::memcmp(cached->valueOriginal.data(), valueBlob, valueBlobLen) == 0) { in ParseValueThenCacheOrGetFromCache() 87 return &(cached->valueParsed); in ParseValueThenCacheOrGetFromCache() 247 auto cached = static_cast<std::vector<uint8_t> *>(sqlite3_get_auxdata(ctx, VALUE_CACHE_ID)); // Share the same id in FlatBufferExtractInnerFunc() local 248 if (cached == nullptr) { // LCOV_EXCL_BR_LINE in FlatBufferExtractInnerFunc() 263 cached = static_cast<std::vector<uint8_t> *>(sqlite3_get_auxdata(ctx, VALUE_CACHE_ID)); in FlatBufferExtractInnerFunc() 265 if (cached == nullptr) { // LCOV_EXCL_BR_LINE in FlatBufferExtractInnerFunc() 269 int errCode = schema.ExtractValue(ValueSource::FROM_DBFILE, inPath, inValue, outExtract, cached); in FlatBufferExtractInnerFunc() [all...] |
/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | NodeImpl.cpp | 300 if (auto cached = FetchJsObj(root)) { in GetParent() 302 return cached; in GetParent() 371 auto cached = FetchJsObj(child); in GetChild() local 372 if (!cached) { in GetChild() 373 // was not cached yet, so recreate. in GetChild() 382 cached = in GetChild() 385 return cached; in GetChild() 567 if (auto cached = FetchJsObj(node)) { in ClearChildren() 568 ResetNativeObj(ctx, cached); in ClearChildren() 617 if (auto cached in GetNodeByPath() [all...] |
H A D | GeometryJS.cpp | 109 if (auto cached = FetchJsObj(mesh)) {
in GetMesh() 111 return cached;
in GetMesh()
|
H A D | EnvironmentJS.cpp | 264 if (auto cached = FetchJsObj(obj)) { in GetEnvironmentImage() 265 return cached; in GetEnvironmentImage() 299 if (auto cached = FetchJsObj(obj)) { in GetRadianceImage() 300 return cached; in GetRadianceImage()
|
H A D | MeshJS.cpp | 158 if (auto cached = FetchJsObj(obj)) { in GetMaterialOverride() 160 return cached; in GetMaterialOverride()
|
H A D | SubMeshJS.cpp | 151 if (auto cached = FetchJsObj(obj)) {
in GetMaterial() 153 return cached;
in GetMaterial()
|
H A D | PostProcJS.cpp | 228 if (auto cached = FetchJsObj(obj)) {
in GetToneMapping() 230 return cached;
in GetToneMapping()
|
H A D | ShaderJS.cpp | 97 if (auto cached = FetchJsObj(obj)) { in Get() 98 return cached; in Get()
|
H A D | SceneJS.cpp | 563 if (auto cached = FetchJsObj(obj)) { in GetRoot() 565 return cached; in GetRoot() 594 if (auto cached = FetchJsObj(obj)) { in GetEnvironment() 596 return cached; in GetEnvironment()
|
H A D | CameraJS.cpp | 340 if (auto cached = FetchJsObj(obj)) { in GetPostProcess() 342 return cached; in GetPostProcess()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | skia_image.cpp | 149 auto cached = std::make_shared<CachedImage>(GetImage()); in Cache() local 150 cached->uniqueId = GetUniqueID(); in Cache() 151 pipelineCtx->GetImageCache()->CacheImage(key, cached); in Cache()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/rosen/ |
H A D | drawing_image.cpp | 215 auto cached = std::make_shared<CachedImage>(GetImage()); in Cache() local 216 cached->uniqueId = GetUniqueID(); in Cache() 217 pipelineCtx->GetImageCache()->CacheImage(key, cached); in Cache()
|
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | material_component_manager.cpp | 1190 } else if (auto cached = propertyCache.find(cachedShader_.shader); cached != propertyCache.end()) { in UpdateMetadata() 1191 metaData_ = cached->second; in UpdateMetadata()
|
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | device_gles.h | 371 bool cached { false };
|
H A D | device_gles.cpp | 1441 // Then check if we have the program already cached (ie. matching shaders linked) 1513 if ((slot.cached == false) || (slot.buffer != buffer) || (slot.offset != offset) || (slot.size != size)) { 1514 slot.cached = true; 1571 if (!slot.cached) { 1856 slot.cached = false;
|
Completed in 14 milliseconds