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Searched refs:cGfxHash (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_pso_manager.cpp264 uint64_t cGfxHash = 0; in GetGraphicsPsoHandleImpl() local
266 cGfxHash = shaderMgr_.HashGraphicsState(*customGraphicsState); in GetGraphicsPsoHandleImpl()
268 const uint64_t hash = HashGraphicsShader(shader, graphicsState, dynamicStates, shaderSpecialization, cGfxHash); in GetGraphicsPsoHandleImpl()

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