Searched refs:bytesPerChannel (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | image_loader_common.cpp | 58 uint8_t *imageBytes, uint32_t width, uint32_t height, uint32_t channelCount, uint32_t bytesPerChannel, bool linear) in PremultiplyAlpha() 67 if (bytesPerChannel == 1 && linear) { in PremultiplyAlpha() 78 } else if (bytesPerChannel == 1) { in PremultiplyAlpha() 91 } else if (bytesPerChannel == 2u) { in PremultiplyAlpha() 214 const uint32_t bytesPerChannel = is16bpc ? 2u : 1u; in CreateImage() local 221 bytesPerChannel, in CreateImage() 57 PremultiplyAlpha( uint8_t *imageBytes, uint32_t width, uint32_t height, uint32_t channelCount, uint32_t bytesPerChannel, bool linear) PremultiplyAlpha() argument
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H A D | image_loader_stb_image.cpp | 125 uint8_t* imageBytes, uint32_t width, uint32_t height, uint32_t channelCount, uint32_t bytesPerChannel, bool linear) in PremultiplyAlpha() 134 if (bytesPerChannel == 1) { in PremultiplyAlpha() 160 } else if (bytesPerChannel == 2u) { in PremultiplyAlpha() 285 const uint32_t bytesPerChannel = is16bpc ? 2u : 1u; in CreateImage() local 288 componentCount, bytesPerChannel, forceLinear); in CreateImage() 124 PremultiplyAlpha( uint8_t* imageBytes, uint32_t width, uint32_t height, uint32_t channelCount, uint32_t bytesPerChannel, bool linear) PremultiplyAlpha() argument
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H A D | image_loader_common.h | 35 uint32_t bytesPerChannel, bool linear);
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