Searched refs:buttonOffset (Results 1 - 5 of 5) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/stepper/ |
H A D | stepper_layout_algorithm.cpp | 288 OffsetF buttonOffset = { buttonWidthOffset, buttonHeightOffset }; in SuitAgeLayoutButton() local 293 buttonOffset -= OffsetF(stepperPadding.right.value_or(0.0), stepperPadding.bottom.value_or(0.0)); in SuitAgeLayoutButton() 295 buttonOffset += OffsetF(stepperPadding.left.value_or(0.0), -stepperPadding.bottom.value_or(0.0)); in SuitAgeLayoutButton() 302 auto offsetX = frameWidth - ButtonWrapper->GetGeometryNode()->GetFrameSize().Width() - buttonOffset.GetX(); in SuitAgeLayoutButton() 303 buttonOffset.SetX(offsetX); in SuitAgeLayoutButton() 305 ButtonWrapper->GetGeometryNode()->SetMarginFrameOffset(buttonOffset); in SuitAgeLayoutButton() 360 OffsetF buttonOffset = { buttonWidthOffset, buttonHeightOffset }; in LayoutLeftButton() local 364 buttonOffset += OffsetF(stepperPadding.left.value_or(0.0), -stepperPadding.bottom.value_or(0.0)); in LayoutLeftButton() 371 auto offsetX = frameWidth - geometryNode->GetFrameSize().Width() - buttonOffset.GetX(); in LayoutLeftButton() 372 buttonOffset in LayoutLeftButton() 398 OffsetF buttonOffset = { buttonWidthOffset, buttonHeightOffset }; LayoutRightButton() local [all...] |
/foundation/arkui/ace_engine/interfaces/inner_api/ace/ai/ |
H A D | image_analyzer.h | 85 std::vector<float> buttonOffset = {0.0f, 0.0f, 0.0f, 0.0f}; member
|
/foundation/arkui/ace_engine/frameworks/core/components/button/ |
H A D | render_button.cpp | 735 Offset buttonOffset = Offset(sizeDelta.Width() / 2.0, sizeDelta.Height() / 2.0); in UpdateFocusAnimation() local 746 buttonComponent_->GetFocusAnimationColor(), GetGlobalOffset() - buttonOffset, true); in UpdateFocusAnimation() 750 buttonComponent_->GetFocusAnimationColor(), GetGlobalOffset() - buttonOffset); in UpdateFocusAnimation() 752 RRect::MakeRRect(Rect(Offset(0, 0), layoutSize), Radius(radius)), GetGlobalOffset() - buttonOffset); in UpdateFocusAnimation()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/ |
H A D | select_overlay_layout_algorithm.cpp | 214 OffsetF buttonOffset; in LayoutChild() local 217 buttonOffset = isReverse ? OffsetF(menuOffset.GetX(), menuOffset.GetY() + diffY) : in LayoutChild() 220 buttonOffset = menuOffset; in LayoutChild() 222 button->GetGeometryNode()->SetMarginFrameOffset(buttonOffset); in LayoutChild()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/ |
H A D | title_bar_pattern.cpp | 1615 auto buttonOffset = geometryNode->GetFrameOffset(); in InitSideBarButtonUpdateCallbackIfNeeded() 1622 buttonOffset.SetX(sideBarWidth - buttonOffset.GetX() - buttonSize.Width()); in InitSideBarButtonUpdateCallbackIfNeeded() 1624 titleBarPattern->UpdateSideBarControlButtonInfo(true, buttonOffset, buttonSize); in InitSideBarButtonUpdateCallbackIfNeeded()
|
Completed in 9 milliseconds