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Searched refs:boundProgram_ (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h219 } boundProgram_; member in final
H A Drender_backend_gles.cpp787 boundProgram_ = {}; in ResetState()
964 boundProgram_ = {}; in RenderCommandBindPipeline()
2189 if (boundProgram_.setPushConstants) {
2190 boundProgram_.setPushConstants = false;
2191 const auto& renderCmd = boundProgram_.pushConstants;
2226 boundProgram_.setPushConstants = true; in RenderCommandPushConstant()
2227 boundProgram_.pushConstants = renderCmd; in RenderCommandPushConstant()
H A Ddevice_gles.h389 uint32_t boundProgram_ { 0 };
H A Ddevice_gles.cpp1491 if (boundProgram_ != program) {
1492 boundProgram_ = program;
1548 return boundProgram_;

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