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Searched refs:binds (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.cpp658 const auto& binds = pl.descriptorSetLayouts[localSetIdx].bindings; in CreateComputePsos() local
660 binders_.downscale[idx] = dSetMgr.CreateDescriptorSetBinder(dSetMgr.CreateDescriptorSet(binds), binds); in CreateComputePsos()
671 const auto& binds = pl.descriptorSetLayouts[localSetIdx].bindings; in CreateComputePsos() local
673 binders_.upscale[idx] = dSetMgr.CreateDescriptorSetBinder(dSetMgr.CreateDescriptorSet(binds), binds); in CreateComputePsos()
683 const auto& binds = pl.descriptorSetLayouts[localSetIdx].bindings; in CreateComputePsos() local
684 binders_.combine = dSetMgr.CreateDescriptorSetBinder(dSetMgr.CreateDescriptorSet(binds), binds); in CreateComputePsos()
772 const auto& binds in CreateRenderPsos() local
781 const auto& binds = pipelineLayout.descriptorSetLayouts[localSet].bindings; CreateRenderPsos() local
790 const auto& binds = pipelineLayout.descriptorSetLayouts[localSet].bindings; CreateRenderPsos() local
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/detail/
H A Dproperty.h116 const TypeId binds[] = { IBind::UID }; in GetBind() local
117 auto vec = i->GetValues(binds, false); in GetBind()
210 const TypeId binds[] = { IBind::UID }; in ResetBind() local
211 auto vec = i->GetValues(binds, false); in ResetBind()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_program_gles.h67 const BASE_NS::array_view<const OES_Bind>& binds, uint32_t views) const;
H A Dgpu_program_gles.cpp273 // Process combined samplers (actual sampler2D etc. allocates binds from combinedSamplers.finalBind)..
276 // Process combined samplers (create map from image / sampler binds to single combined texture)..
492 // find names of oes binds (we only patch Sampler2D's)
614 const array_view<const OES_Bind>& binds, uint32_t views) const
619 return Specialize(specData, binds, views);
652 // if there are oes binds, patches the string (fragSource)
669 // create a union of the "new" combined samplers (created from separate sampler/image binds)

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