/foundation/communication/dhcp/test/unittest/services/dhcp_server/unittest/ |
H A D | dhcp_binding_test.cpp | 57 AddressBinding binding; in HWTEST() local 58 ASSERT_TRUE(memset_s(&binding, sizeof(binding), 0, sizeof(binding)) == EOK); in HWTEST() 59 EXPECT_EQ(IsExpire(&binding), DHCP_TRUE); in HWTEST() 61 binding.leaseTime = 60; in HWTEST() 62 binding.bindingStatus = BIND_PENDING; in HWTEST() 63 binding.pendingTime = curr - binding.leaseTime + 5; in HWTEST() 64 EXPECT_EQ(IsExpire(&binding), DHCP_FALS in HWTEST() 79 AddressBinding binding; HWTEST() local 97 AddressBinding binding; HWTEST() local [all...] |
/foundation/communication/dhcp/services/dhcp_server/src/ |
H A D | dhcp_binding.cpp | 52 int IsExpire(AddressBinding *binding) in IsExpire() argument 54 if (!binding) { in IsExpire() 55 DHCP_LOGE("binding is null."); in IsExpire() 58 uint64_t leaseTime = binding->leaseTime; in IsExpire() 62 uint64_t expireIn = binding->expireIn; in IsExpire() 63 if (binding->bindingStatus == BIND_PENDING) { in IsExpire() 64 expireIn = binding->pendingTime + leaseTime; in IsExpire() 65 } else if (binding->bindingStatus == BIND_ASSOCIATED) { in IsExpire() 66 expireIn = binding->bindingTime + leaseTime; in IsExpire() 70 binding in IsExpire() 88 WriteAddressBinding(const AddressBinding *binding, char *out, uint32_t size) WriteAddressBinding() argument 169 ParseAddressBinding(AddressBinding *binding, const char *buf) ParseAddressBinding() argument [all...] |
H A D | dhcp_address_pool.cpp | 113 DHCP_LOGD("the binding recoder has expired."); in CheckIpAvailability() 249 pool->binding = QueryBinding; in InitAddressPool() 281 AddressBinding *binding = ¤t.second; in FindBindingByIp() local 282 if (binding && ipAddress == binding->ipAddress) { in FindBindingByIp() 283 return binding; in FindBindingByIp() 293 AddressBinding *binding = &g_bindingRecoders[macAddrHash(macAddr)]; in IsReserved() local 294 if (binding && binding->bindingMode == BIND_MODE_RESERVED) { in IsReserved() 318 int AddBinding(AddressBinding *binding) in AddBinding() argument 343 AddressBinding *binding = GetBindingByMac(macAddr); AddReservedBinding() local 371 AddressBinding *binding = &g_bindingRecoders[macAddrHash(macAddr)]; RemoveReservedBinding() local 389 AddressBinding *binding = &g_bindingRecoders[macAddrHash(macAddr)]; ReleaseBinding() local 541 AddressBinding *binding = &index.second; SaveBindingRecoders() local 572 AddressBinding *binding = &(it->second); DeleteMacInLease() local [all...] |
H A D | dhcp_s_server.cpp | 608 AddressBinding *binding = ¤t.second; in InitBindingRecoders() local 609 if (binding && !IsEmptyHWAddr(binding->chaddr) && binding->ipAddress) { in InitBindingRecoders() 610 AddBinding(binding); in InitBindingRecoders() 614 DHCP_LOGE("bad binding recoder."); in InitBindingRecoders() 617 if (!invalidBindig && binding && pool->distribution < binding->ipAddress) { in InitBindingRecoders() 618 pool->distribution = binding->ipAddress; in InitBindingRecoders() 799 static int Repending(DhcpAddressPool *pool, AddressBinding *binding) in Repending() argument 832 Rebinding(DhcpAddressPool *pool, AddressBinding *binding) Rebinding() argument 904 AddressBinding *binding = pool->binding(received->packet.chaddr, &received->options); GetBinding() local 946 DiscoverReplyLeaseMessage(PDhcpServerContext ctx, PDhcpMsgInfo reply, ServerContext *srvIns, AddressBinding *binding) DiscoverReplyLeaseMessage() argument 1012 AddressBinding *binding = GetBinding(&srvIns->addressPool, received); OnReceivedDiscover() local 1110 AddressBinding *binding = pool->newBinding(received->packet.chaddr, &received->options); NotBindingRequest() local 1196 AddressBinding *binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); HasNobindgRequest() local 1359 AddressBinding *binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); OnReceivedRequest() local 1417 AddressBinding* binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); OnReceivedDecline() local 1457 AddressBinding *binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); OnReceivedRelease() local [all...] |
/foundation/communication/dhcp/test/fuzztest/dhcpbinding_fuzzer/ |
H A D | dhcpbinding_fuzzer.cpp | 38 AddressBinding binding; in IsExpireTest() local 39 binding.ipAddress = static_cast<uint32_t>(data[0]); in IsExpireTest() 40 binding.clientId = static_cast<uint32_t>(data[0]); in IsExpireTest() 41 binding.bindingTime = static_cast<uint64_t>(data[0]); in IsExpireTest() 42 binding.pendingTime = static_cast<uint64_t>(data[0]); in IsExpireTest() 43 binding.expireIn = static_cast<uint64_t>(data[0]); in IsExpireTest() 44 binding.leaseTime = static_cast<uint64_t>(data[0]); in IsExpireTest() 45 binding.pendingInterval = static_cast<uint64_t>(data[0]); in IsExpireTest() 46 IsExpire(&binding); in IsExpireTest() 51 AddressBinding binding; in WriteAddressBindingTest() local 69 AddressBinding binding; ParseAddressBindingTest() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_frag_layout_common.h | 29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData 41 layout(set = 0, binding = 3, std140) uniform uFogStructData 45 layout(set = 0, binding = 4, std140) uniform uLightStructData 49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData 53 layout(set = 0, binding = 6, std430) buffer uLightClusterIndexData 57 layout(set = 0, binding = 7) uniform CORE_RELAXEDP sampler2D uSampColorPrePass; 58 layout(set = 0, binding = 8) uniform sampler2D uSampColorShadow; // VSM or other 59 layout(set = 0, binding [all...] |
H A D | 3d_post_process_layout_common.h | 34 layout(set = 0, binding = 2, std140) uniform uCameraMatrices 38 layout(set = 0, binding = 3, std140) uniform uGeneralStructData 42 layout(set = 0, binding = 4, std140) uniform uEnvironmentStructData 46 layout(set = 0, binding = 5, std140) uniform uFogStructData 50 layout(set = 0, binding = 6, std140) uniform uLightStructData 54 layout(set = 0, binding = 7, std140) uniform uPostProcessStructData 58 layout(set = 0, binding = 8, std430) buffer uLightClusterIndexData 62 layout(set = 0, binding = 9) uniform CORE_RELAXEDP sampler2D uSampColorPrePass; 63 layout(set = 0, binding = 10) uniform sampler2D uSampColorShadow; // VSM or other 64 layout(set = 0, binding [all...] |
H A D | 3d_dm_vert_layout_common.h | 29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData 41 layout(set = 0, binding = 3, std140) uniform uFogStructData 45 layout(set = 0, binding = 4, std140) uniform uLightStructData 49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData 56 layout(set = 1, binding = 0, std140) uniform uMeshStructData 60 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData 64 layout(set = 1, binding = 2, std140) uniform uMaterialStructData 68 layout(set = 1, binding [all...] |
H A D | 3d_dm_deferred_shading_frag_layout_common.h | 33 layout(input_attachment_index = 0, set = 1, binding = 0) uniform subpassInput uGBufferDepthBuffer; 34 layout(input_attachment_index = 0, set = 1, binding = 1) uniform subpassInput uGBufferVelocityNormal; 35 layout(input_attachment_index = 0, set = 1, binding = 2) uniform subpassInput uGBufferBaseColor; 36 layout(input_attachment_index = 0, set = 1, binding = 3) uniform subpassInput uGBufferMaterial; 38 layout(set = 1, binding = 0) uniform texture2D uGBufferDepthBuffer; 39 layout(set = 1, binding = 1) uniform texture2D uGBufferVelocityNormal; 40 layout(set = 1, binding = 2) uniform texture2D uGBufferBaseColor; 41 layout(set = 1, binding = 3) uniform texture2D uGBufferMaterial;
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H A D | 3d_dm_env_frag_layout_common.h | 28 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 32 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 36 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData 40 layout(set = 0, binding = 3, std140) uniform uFogStructData 44 layout(set = 0, binding = 4, std140) uniform uPostProcessStructData 49 layout(set = 1, binding = 0) uniform sampler2D uImgSampler; 50 layout(set = 1, binding = 1) uniform samplerCube uImgCubeSampler;
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H A D | 3d_dm_depth_vert_layout_common.h | 27 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 31 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 37 layout(set = 1, binding = 0, std140) uniform uMeshStructData 41 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | pipeline_descriptor_set_binder.cpp | 84 maxBindingCount_ = Math::max(maxBindingCount_, descriptorSetLayoutBindings[idx].binding); in Init() 86 // +1 for binding count in Init() 95 for (const auto& binding : descriptorSetLayoutBindings) { in Init() 96 const RenderHandleType type = DescriptorSetBinderUtil::GetRenderHandleType(binding.descriptorType); in Init() 98 const uint32_t arrayCount = (binding.descriptorCount > 1) ? (binding.descriptorCount - 1) : 0; in Init() 110 minDescriptorCount = Math::min(minDescriptorCount, binding.descriptorCount); in Init() 131 const uint32_t maxArrayCount = desc.arrayOffset + desc.binding.descriptorCount - 1; in InitFillBindings() 134 vec[idx].binding.descriptorCount = 0; in InitFillBindings() 144 currBinding.binding in InitFillBindings() 245 BindBuffer( const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) BindBuffer() argument 279 BindBuffer(const uint32_t binding, const BindableBuffer& resource) BindBuffer() argument 284 BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset) BindBuffer() argument 289 BindBuffer( const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset, const uint32_t byteSize) BindBuffer() argument 295 BindBuffers(const uint32_t binding, const BASE_NS::array_view<const BindableBuffer> resources) BindBuffers() argument 342 BindImage( const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) BindImage() argument 384 BindImage(const uint32_t binding, const BindableImage& resource) BindImage() argument 389 BindImage(const uint32_t binding, const RenderHandle handle) BindImage() argument 396 BindImage(const uint32_t binding, const RenderHandle handle, const RenderHandle samplerHandle) BindImage() argument 403 BindImages(const uint32_t binding, const array_view<const BindableImage> resources) BindImages() argument 451 BindSampler( const uint32_t binding, const BindableSampler& resource, const AdditionalDescriptorFlags flags) BindSampler() argument 478 BindSampler(const uint32_t binding, const BindableSampler& resource) BindSampler() argument 483 BindSampler(const uint32_t binding, const RenderHandle handle) BindSampler() argument 488 BindSamplers(const uint32_t binding, const array_view<const BindableSampler> resources) BindSamplers() argument 605 BindBuffer( const uint32_t set, const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) BindBuffer() argument 616 BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource) BindBuffer() argument 621 BindBuffers( const uint32_t set, const uint32_t binding, const array_view<const BindableBuffer> resources) BindBuffers() argument 632 BindImage( const uint32_t set, const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) BindImage() argument 643 BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource) BindImage() argument 648 BindImages( const uint32_t set, const uint32_t binding, const array_view<const BindableImage> resources) BindImages() argument 659 BindSampler( const uint32_t set, const uint32_t binding, const BindableSampler& resource, const AdditionalDescriptorFlags flags) BindSampler() argument 670 BindSampler( const uint32_t set, const uint32_t binding, const BindableSampler& resource) BindSampler() argument 676 BindSamplers( const uint32_t set, const uint32_t binding, const array_view<const BindableSampler> resources) BindSamplers() argument [all...] |
H A D | pipeline_descriptor_set_binder.h | 105 const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) override; 106 void BindBuffer(const uint32_t binding, const BindableBuffer& resource) override; 107 void BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset) override; 109 const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset, const uint32_t byteSize) override; 110 // for descriptor array binding 111 void BindBuffers(const uint32_t binding, const BASE_NS::array_view<const BindableBuffer> resources) override; 115 const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) override; 116 void BindImage(const uint32_t binding, const BindableImage& resource) override; 117 void BindImage(const uint32_t binding, const RenderHandle handle) override; 118 void BindImage(const uint32_t binding, cons [all...] |
H A D | render_node_post_process_util.cpp | 531 uint32_t binding = 0u; in ExecuteCombine() local 532 binder.BindBuffer(binding, ubo, 0); in ExecuteCombine() 533 binder.BindBuffer(++binding, ubo, sizeof(GlobalPostProcessStruct) + PP_COMBINED_IDX * UBO_OFFSET_ALIGNMENT); in ExecuteCombine() 540 uint32_t binding = 0u; in ExecuteCombine() local 543 binder.BindImage(binding++, mainInput); in ExecuteCombine() 544 binder.BindImage(binding++, bloomImage, samplers_.linear); in ExecuteCombine() 545 binder.BindImage(binding++, images_.dirtMask, samplers_.linear); in ExecuteCombine() 590 uint32_t binding = 0u; in ExecuteFXAA() local 591 binder.BindBuffer(binding, ubo, 0u); in ExecuteFXAA() 592 binder.BindBuffer(++binding, ub in ExecuteFXAA() 599 uint32_t binding = 0u; ExecuteFXAA() local 645 uint32_t binding = 0u; ExecuteTAA() local 654 uint32_t binding = 0u; ExecuteTAA() local 723 uint32_t binding = 0u; ExecuteDofBlur() local 732 uint32_t binding = 0u; ExecuteDofBlur() local 794 uint32_t binding = 0u; ExecuteDof() local 851 uint32_t binding = 0u; ExecuteBlit() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_pipeline_descriptor_set_binder.h | 38 /** Get descriptor set layout binding resources */ 41 /** Get descriptor set layout binding validity. Checks through all bindings that they have valid handles. 48 * @param binding Binding index 52 virtual void BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset) = 0; 56 * @param binding Binding index 59 * @param byteSize Byte size for binding if needed 62 const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset, const uint32_t byteSize) = 0; 66 * @param binding Binding index 69 virtual void BindBuffer(const uint32_t binding, const BindableBuffer& resource) = 0; 72 * @param binding Bindin [all...] |
/foundation/communication/dhcp/test/fuzztest/dhcpaddresspool_fuzzer/ |
H A D | dhcpaddresspool_fuzzer.cpp | 33 AddressBinding binding; in DhcpAddressPoolFuzzTest() local 34 memcpy_s(binding.chaddr, PID_MAX_LEN, "*", PID_MAX_LEN); in DhcpAddressPoolFuzzTest() 35 binding.ipAddress = static_cast<uint32_t>(data[0]); in DhcpAddressPoolFuzzTest() 36 binding.clientId = static_cast<uint32_t>(data[0]); in DhcpAddressPoolFuzzTest() 37 binding.bindingTime = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest() 38 binding.pendingTime = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest() 39 binding.expireIn = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest() 40 binding.leaseTime = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest() 41 binding.pendingInterval = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest() 63 AddBinding(&binding); in DhcpAddressPoolFuzzTest() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_pipeline_binder.cpp | 47 constexpr string_view DESCRIPTOR_SET_BINDING = "binding"; 61 cpd.binding = (uint32_t)setProp->unsigned_; in UpdateCustomPropertyMetadata() 127 uint32_t binding { ~0U }; in UpdateBindingPropertyMetadata() 139 binding = (uint32_t)dataObject.value.unsigned_; in UpdateBindingPropertyMetadata() 143 binding = Math::min(binding, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT); in UpdateBindingPropertyMetadata() 144 setAndBindings.push_back({ set, binding }); in UpdateBindingPropertyMetadata() 222 if (ref.binding.binding >= PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT) { in ShaderPipelineBinder() 226 descSetRes.bindingToIndex[ref.binding in ShaderPipelineBinder() 337 Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) Bind() argument 351 SetUniformData( const uint32_t set, const uint32_t binding, const array_view<const uint8_t> data) SetUniformData() argument 366 BindBuffer( const uint32_t set, const uint32_t binding, const BindableBufferWithHandleReference& resource) BindBuffer() argument 397 BindBuffers( const uint32_t set, const uint32_t binding, const array_view<const BindableBufferWithHandleReference> resources) BindBuffers() argument 429 BindImage( const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) BindImage() argument 462 BindImages( const uint32_t set, const uint32_t binding, array_view<const BindableImageWithHandleReference> resources) BindImages() argument 495 BindSampler( const uint32_t set, const uint32_t binding, const BindableSamplerWithHandleReference& resource) BindSampler() argument 524 BindSamplers( const uint32_t set, const uint32_t binding, array_view<const BindableSamplerWithHandleReference> resources) BindSamplers() argument [all...] |
H A D | shader_pipeline_binder.h | 54 void Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) override; 56 void SetUniformData(const uint32_t set, const uint32_t binding, const BASE_NS::array_view<const uint8_t> data); 60 const uint32_t set, const uint32_t binding, const BindableBufferWithHandleReference& resource) override; 61 void BindBuffers(const uint32_t set, const uint32_t binding, 64 const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) override; 65 void BindImages(const uint32_t set, const uint32_t binding, 68 const uint32_t set, const uint32_t binding, const BindableSamplerWithHandleReference& resource) override; 69 void BindSamplers(const uint32_t set, const uint32_t binding, 91 ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const override; 99 uint32_t binding { ~ [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | shader_module_gles.cpp | 41 void Collect(const uint32_t set, const DescriptorSetLayoutBinding& binding, SetType& sets) in Collect() argument 43 const auto name = "s" + to_string(set) + "_b" + to_string(binding.binding); in Collect() 44 sets.push_back({ static_cast<uint8_t>(set), static_cast<uint8_t>(binding.binding), in Collect() 45 static_cast<uint8_t>(binding.descriptorCount), string { name } }); in Collect() 58 for (const auto& binding : set.bindings) { in CollectRes() 59 switch (binding.descriptorType) { in CollectRes() 61 samplers.push_back({ static_cast<uint8_t>(set.set), static_cast<uint8_t>(binding.binding) }); in CollectRes() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_shader_pipeline_binder.h | 68 /** Property binding data */ 72 /** Descriptor set binding index */ 73 uint32_t binding { ~0U }; 78 /** Resource binding */ 82 /** Descriptor set binding index */ 83 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX }; 86 /** Descriptor set binding array offset for array resources. Offset to first array resource. */ 97 /** Get binding validity. Checks through all bindings that they have valid handles. 108 * @param binding Binding index 111 virtual void Bind(uint32_t set, uint32_t binding, cons [all...] |
H A D | pipeline_layout_desc.h | 40 /** Max binding count in a set */ 50 /** Descriptor set layout binding */ 53 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX }; 65 BASE_NS::vector<DescriptorSetLayoutBinding> binding; member 68 /** Descriptor set layout binding resource */ 71 DescriptorSetLayoutBinding binding; member 82 /** Byte size for buffer binding */ 90 /** Mip level for specific binding */ 92 /** Layer level for specific binding */ 112 /** Byte size for buffer binding */ [all...] |
/foundation/communication/dhcp/services/dhcp_server/include/ |
H A D | dhcp_binding.h | 65 int IsExpire(AddressBinding *binding); 66 int WriteAddressBinding(const AddressBinding *binding, char *out, uint32_t size); 67 int ParseAddressBinding(AddressBinding *binding, const char *buf);
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
H A D | render_post_process_layout_common.h | 25 layout(set = 0, binding = 0, std140) uniform uGlobalStructData 29 layout(set = 0, binding = 1, std140) uniform uLocalStructData
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_bloom.cpp | 155 uint32_t binding = 0u; 156 binder.BindBuffer(binding++, bloomInfo_.globalUbo, 0); 157 binder.BindBuffer(binding++, bloomInfo_.globalUbo, sizeof(GlobalPostProcessStruct)); 187 uint32_t binding = 0; local 188 binder.BindImage(binding++, { targets_.tex1[0].GetHandle() }); 189 binder.BindImage(binding++, { bloomInfo_.input }); 190 binder.BindSampler(binding++, { samplerHandle_.GetHandle() }); 226 uint32_t binding = 0; in ComputeDownscale() local 227 binder.BindImage(binding++, { targets_.tex1[i].GetHandle() }); in ComputeDownscale() 228 binder.BindImage(binding in ComputeDownscale() 295 uint32_t binding = 0; ComputeCombine() local 459 uint32_t binding = 0; RenderUpscale() local 501 uint32_t binding = 0; RenderCombine() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | main.cpp | 442 /** Descriptor set layout binding */
445 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX };
484 /** Vertex input binding description */
487 uint32_t binding { ~0u };
499 uint32_t binding { ~0u };
615 DescriptorSetLayoutBinding binding;
in GetPipelineLayout() 616 binding.binding = static_cast<uint32_t>(*ptr | (*(ptr + 1) << 8));
in GetPipelineLayout() 618 binding.descriptorType = static_cast<DescriptorType>(*ptr | (*(ptr + 1) << 8));
in GetPipelineLayout() 620 binding in GetPipelineLayout() [all...] |