Searched refs:bd (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_lighting_common.h | 165 InputBrdfData bd; in CalcBRDFMetallicRoughness() local 168 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFMetallicRoughness() 169 bd.f0.w = 1.0; // f90 in CalcBRDFMetallicRoughness() 171 bd.diffuseColor = mix(baseColor.rgb * (1.0 - bd.f0.xyz), vec3(0.0), vec3(metallic)); in CalcBRDFMetallicRoughness() 172 bd.roughness = material.g; in CalcBRDFMetallicRoughness() 175 GetFinalSampledBrdfGeometricCorrection(polygonNormal, bd); in CalcBRDFMetallicRoughness() 177 return bd; in CalcBRDFMetallicRoughness() 182 InputBrdfData bd; in CalcBRDFMetallicRoughness() local 185 bd in CalcBRDFMetallicRoughness() 199 InputBrdfData bd; CalcBRDFSpecularGlossiness() local 215 InputBrdfData bd; CalcBRDFSpecular() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 402 void BlitArray(DeviceGLES& device_, const BlitData& bd) in BlitArray() argument 404 const auto& iPlat = bd.iPlat; in BlitArray() 405 const auto& bufferImageCopy = bd.bufferImageCopy; in BlitArray() 407 const auto& imageDesc = bd.imageDesc; in BlitArray() 417 uintptr_t data = bd.data; in BlitArray() 421 if (bd.compressed) { in BlitArray() 423 iPlat.internalFormat, static_cast<uint32_t>(bd.sizeOfData), reinterpret_cast<const void*>(data)); in BlitArray() 428 data += static_cast<ptrdiff_t>(bd.sizeOfData); in BlitArray() 433 void Blit2D(DeviceGLES& device_, const BlitData& bd) in Blit2D() argument 435 const auto& iPlat = bd in Blit2D() 457 Blit3D(DeviceGLES& device_, const BlitData& bd) Blit3D() argument 487 BlitCube(DeviceGLES& device_, const BlitData& bd) BlitCube() argument [all...] |
Completed in 4 milliseconds