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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1102 "CORE3D_VALIDATION: GPU instancing batches not supported for submeshes with count %u > %u ", in LogBatchValidation()
1108 inline void DestroyBatchData(BASE_NS::unordered_map<CORE_NS::Entity, RenderSystem::BatchDataVector>& batches) in DestroyBatchData() argument
1111 for (auto iter = batches.begin(); iter != batches.end();) { in DestroyBatchData()
1113 iter = batches.erase(iter); in DestroyBatchData()

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