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Searched refs:baseScissorDesc_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.h129 ScissorDesc baseScissorDesc_; member in final
H A Drender_bloom.cpp490 cmdList.SetDynamicStateScissor(baseScissorDesc_); in RenderCombine()
536 baseScissorDesc_ = { 0, 0, baseSize.x, baseSize.y }; in CreateTargets()

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