Home
last modified time | relevance | path

Searched refs:barriersByRegion (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1868 GLbitfield barriersByRegion = 0; in RenderCommandBarrierPoint() local
1923 barriersByRegion |= commonBarrierBits(barrier.dst.accessFlags, handleType); in RenderCommandBarrierPoint()
1966 if (barriersByRegion) { in RenderCommandBarrierPoint()
1968 glMemoryBarrierByRegion(barriersByRegion); in RenderCommandBarrierPoint()

Completed in 6 milliseconds