Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:barrierIndex
(Results
1 - 2
of
2
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H
A
D
render_barrier_list.cpp
112
size_t
barrierIndex
= 0;
in AddBarriersToBarrierPoint()
local
115
barrierIndex
= iter->second;
in AddBarriersToBarrierPoint()
118
barrierIndex
= barrierPointBarriers_.size() - 1;
in AddBarriersToBarrierPoint()
119
barrierPointIndextoIndex_[barrierPointIndex] =
barrierIndex
;
in AddBarriersToBarrierPoint()
123
BarrierPointBarriers& ref = barrierPointBarriers_[
barrierIndex
];
in AddBarriersToBarrierPoint()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H
A
D
render_graph.cpp
1210
const uint32_t
barrierIndex
= barrierIndexBegin + idx;
in HandleVertexInputBufferBarriers()
local
1211
PLUGIN_ASSERT(
barrierIndex
< (uint32_t)vertexInputBufferBarrierListRef.size());
in HandleVertexInputBufferBarriers()
1212
if (
barrierIndex
< (uint32_t)vertexInputBufferBarrierListRef.size()) {
in HandleVertexInputBufferBarriers()
1213
const VertexBuffer& vbInput = vertexInputBufferBarrierListRef[
barrierIndex
];
in HandleVertexInputBufferBarriers()
1227
const uint32_t
barrierIndex
= barrierIndexBegin + idx;
1228
PLUGIN_ASSERT(
barrierIndex
< (uint32_t)indirectBufferBarrierListRef.size());
1229
if (
barrierIndex
< (uint32_t)indirectBufferBarrierListRef.size()) {
1230
const VertexBuffer& ib = indirectBufferBarrierListRef[
barrierIndex
];
Completed in 4 milliseconds