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Searched refs:attachmentLastUse_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h295 uint32_t attachmentLastUse_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] = { 0 }; member in final
H A Drender_backend_gles.cpp1400 attachmentLastUse_[resolveTo] = sub; in ScanPasses()
1414 attachmentLastUse_[index] = sub; in ScanPasses()
1421 attachmentLastUse_[index] = sub; in ScanPasses()
1434 attachmentLastUse_[index] = sub; in ScanPasses()
1469 attachmentLastUse_[i] = 0; in RenderCommandBeginRenderPass()
1509 if (attachmentLastUse_[index] == currentSubPass_) { // is last use of the attachment
1550 if (attachmentLastUse_[index] == currentSubPass_) { // is last use of the attachment in InvalidateColor()

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