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Searched refs:animationTracks (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_loader.cpp485 vector<EntityReference> animationTracks; in GltfImportFinished() local
490 animationTracks.emplace_back(entityRef); in GltfImportFinished()
493 ec_.AddSubCollection("animationTracks", {}).AddEntities(animationTracks); in GltfImportFinished()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp637 vector<EntityReference> animationTracks; in GltfImportFinished() local
644 animationTracks.emplace_back(entityRef); in GltfImportFinished()
649 ec_.AddSubCollection("animationTracks", {}).AddEntities(animationTracks); in GltfImportFinished()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2474 auto& animationTracks = animationHandle->tracks;
2475 animationTracks.reserve(tracks.size());
2482 animationTracks.push_back(animationTrackEntity);

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