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Searched refs:animationTrackManager_ (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.cpp282 animationTrackManager_ = GetManager<IAnimationTrackComponentManager>(*ecs_); in SetEntity()
295 ecsListener->AddEntity(entity_, po, *animationTrackManager_); in SetEntity()
331 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in TryResolveAnimationRoot()
516 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in OnAnimationInputsChanged()
597 if (auto trackHandle = animationTrackManager_->Read(trackEntity); trackHandle) { in OnAnimationTrackChanged()
648 if (auto trackHandle = animationTrackManager_->Read(other->GetEntity()); trackHandle) { in OnAnimationTimestampsChanged()
671 if (const auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in SetDuration()
688 auto handle = animationTrackManager_->Read(track->GetEntity()); in AddKey()
717 if (auto animationTrack = animationTrackManager_->Read(track->GetEntity()); animationTrack) { in RemoveKey()
751 auto animationTrack = animationTrackManager_ in UpdateKey()
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H A Decs_animation.h364 CORE3D_NS::IAnimationTrackComponentManager* animationTrackManager_ { nullptr };
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp593 animationTrackManager_(*(GetManager<IAnimationTrackComponentManager>(ecs_))), in AnimationSystem()
645 ecs_.AddListener(animationTrackManager_, *this); in Initialize()
648 { animationTrackManager_, ComponentQuery::Operation::REQUIRE }, in Initialize()
704 trackValues_.resize(animationTrackManager_.GetComponentCount()); in Update()
709 frameIndices_.resize(animationTrackManager_.GetComponentCount()); in Update()
714 trackOrder_.reserve(animationTrackManager_.GetComponentCount()); in Update()
769 ecs_.RemoveListener(animationTrackManager_, *this); in Uninitialize()
814 stateManager_, animationTrackManager_, inputManager_, animationEntity, *animationHandle, targetEntities); in CreatePlayback()
870 } else if (&componentManager == &animationTrackManager_) { in OnComponentEvent()
894 if (auto trackHandle = animationTrackManager_ in OnAnimationComponentsCreated()
[all...]
H A Danimation_system.h154 IAnimationTrackComponentManager& animationTrackManager_; member in final

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