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Searched refs:animationTrackManager (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H A Decs_animation_util.h37 auto animationTrackManager = GetManager<CORE3D_NS::IAnimationTrackComponentManager>(ecs); in UpdateAnimationTrackTargets() local
64 if (auto track = animationTrackManager->Write(trackEntity); track) { in UpdateAnimationTrackTargets()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.h93 if (auto animationTrackManager =
95 ecsListener->AddEntity(entity, GetSelf<SCENE_NS::IEcsProxyObject>(), *animationTrackManager);
160 if (auto animationTrackManager =
162 ecsListener->RemoveEntity(entity_, GetSelf<SCENE_NS::IEcsProxyObject>(), *animationTrackManager);
H A Dasset_loader.cpp511 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs_); in UpdateTrackTargets() local
530 if (auto track = animationTrackManager->Write(trackEntity); track) { in UpdateTrackTargets()
H A Decs_animation.cpp106 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in UpdateTrackTargets() local
140 if (auto track = animationTrackManager->Write(trackEntity); track) { in UpdateTrackTargets()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp481 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in UpdateTracks() local
485 [&entityManager, animationTrackManager, animationOutputManager, &srcJointEntities, &srcToDstJointMapping, in UpdateTracks()
487 const auto srcTrackId = animationTrackManager->GetComponentId(srcTrackEntity); in UpdateTracks()
489 ? animationTrackManager->Read(srcTrackId)->target in UpdateTracks()
496 animationTrackManager->Create(dstTrackEntity); in UpdateTracks()
497 auto dstTrack = animationTrackManager->Write(dstTrackEntity); in UpdateTracks()
498 auto srcTrack = animationTrackManager->Read(srcTrackId); in UpdateTracks()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp838 auto const animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in ExportGltfAnimations() local
841 animationTrackManager && nameManager) { in ExportGltfAnimations()
858 if (const auto trackHandle = animationTrackManager->Read(trackEntity); trackHandle) { in ExportGltfAnimations()
H A Dgltf2_importer.cpp3419 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(*ecs_);
3448 task->import = AnimationTaskData { this, i, uri, name, animationManager, animationTrackManager,

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