Searched refs:animationTrackManager (Results 1 - 7 of 7) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/ |
H A D | ecs_animation_util.h | 37 auto animationTrackManager = GetManager<CORE3D_NS::IAnimationTrackComponentManager>(ecs); in UpdateAnimationTrackTargets() local 64 if (auto track = animationTrackManager->Write(trackEntity); track) { in UpdateAnimationTrackTargets()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_animation.h | 93 if (auto animationTrackManager = 95 ecsListener->AddEntity(entity, GetSelf<SCENE_NS::IEcsProxyObject>(), *animationTrackManager); 160 if (auto animationTrackManager = 162 ecsListener->RemoveEntity(entity_, GetSelf<SCENE_NS::IEcsProxyObject>(), *animationTrackManager);
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H A D | asset_loader.cpp | 511 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs_); in UpdateTrackTargets() local 530 if (auto track = animationTrackManager->Write(trackEntity); track) { in UpdateTrackTargets()
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H A D | ecs_animation.cpp | 106 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in UpdateTrackTargets() local 140 if (auto track = animationTrackManager->Write(trackEntity); track) { in UpdateTrackTargets()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 481 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in UpdateTracks() local 485 [&entityManager, animationTrackManager, animationOutputManager, &srcJointEntities, &srcToDstJointMapping, in UpdateTracks() 487 const auto srcTrackId = animationTrackManager->GetComponentId(srcTrackEntity); in UpdateTracks() 489 ? animationTrackManager->Read(srcTrackId)->target in UpdateTracks() 496 animationTrackManager->Create(dstTrackEntity); in UpdateTracks() 497 auto dstTrack = animationTrackManager->Write(dstTrackEntity); in UpdateTracks() 498 auto srcTrack = animationTrackManager->Read(srcTrackId); in UpdateTracks()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 838 auto const animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in ExportGltfAnimations() local 841 animationTrackManager && nameManager) { in ExportGltfAnimations() 858 if (const auto trackHandle = animationTrackManager->Read(trackEntity); trackHandle) { in ExportGltfAnimations()
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H A D | gltf2_importer.cpp | 3419 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(*ecs_); 3448 task->import = AnimationTaskData { this, i, uri, name, animationManager, animationTrackManager,
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