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Searched refs:animationStyle (Results 1 - 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/declaration/common/
H A Ddeclaration.cpp694 auto& animationStyle =
696 if (animationStyle.IsValid()) {
698 animationStyle.animationDelay = StringUtils::StringToInt(value);
699 animationStyle.tweenOption.SetDelay(animationStyle.animationDelay);
701 animationStyle.animationDelay = StringUtils::StringToInt(value) * MS_TO_S;
702 animationStyle.tweenOption.SetDelay(animationStyle.animationDelay);
708 auto& animationStyle =
710 if (animationStyle
[all...]
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_node.cpp1096 auto& animationStyle = declaration_->MaybeResetStyle<CommonAnimationStyle>(StyleTag::COMMON_ANIMATION_STYLE); in SetAnimationStyle() local
1097 if (animationStyle.IsValid()) { in SetAnimationStyle()
1098 animationStyle.tweenOption = TweenOption(); in SetAnimationStyle()
1099 TweenOptionSetKeyframes(animationStyle.tweenOption); in SetAnimationStyle()
1646 auto& animationStyle = static_cast<CommonAnimationStyle&>(declaration_->GetStyle(StyleTag::COMMON_ANIMATION_STYLE)); in UpdateTweenComponent() local
1654 if (animationStyle.IsValid()) { in UpdateTweenComponent()
1658 DimensionOffset(animationStyle.transformOriginX, animationStyle.transformOriginY)); in UpdateTweenComponent()
1674 if (animationStyle.IsValid() && animationStyle in UpdateTweenComponent()
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/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimation_util.cpp95 auto& animationStyle = in ParseAnimationStyle() local
97 if (animationStyle.IsValid()) { in ParseAnimationStyle()
98 animationStyle.animationOperation = AnimationOperation::PLAY; in ParseAnimationStyle()

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