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/foundation/window/window_manager/wmserver/src/
H A Dremote_animation.cpp832 std::vector<wptr<WindowNode>> animationPlayingNodes; in CallbackTimeOutProcess() local
833 winRoot->GetAllAnimationPlayingNodes(animationPlayingNodes); in CallbackTimeOutProcess()
834 WLOGFI("CallbackTimeOutProcess playingNodes:%{public}u", static_cast<uint32_t>(animationPlayingNodes.size())); in CallbackTimeOutProcess()
835 for (auto& weakNode : animationPlayingNodes) { in CallbackTimeOutProcess()

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