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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp842 auto const animationCount = animationManager->GetComponentCount(); in ExportGltfAnimations() local
844 animationArray.reserve(animationCount); in ExportGltfAnimations()
846 for (IComponentManager::ComponentId i = 0U; i < animationCount; ++i) { in ExportGltfAnimations()

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