Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:animateComponent_
(Results
1 - 4
of
4
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H
A
D
dom_svg_animate.cpp
34
if (!
animateComponent_
) {
in PrepareSpecializedComponent()
35
animateComponent_
= AceType::MakeRefPtr<SvgAnimateComponent>(std::to_string(GetNodeId()), GetTag());
in PrepareSpecializedComponent()
46
animateComponent_
->SetBegin(declaration->GetBegin());
in SetAnimateAttrs()
47
animateComponent_
->SetDur(declaration->GetDur());
in SetAnimateAttrs()
48
animateComponent_
->SetEnd(declaration->GetEnd());
in SetAnimateAttrs()
49
animateComponent_
->SetRepeatCount(declaration->GetRepeatCount());
in SetAnimateAttrs()
51
animateComponent_
->SetFillMode(fillMode);
in SetAnimateAttrs()
52
animateComponent_
->SetCalcMode(ConvertCalcMode(declaration->GetCalcMode()));
in SetAnimateAttrs()
53
animateComponent_
->SetValues(declaration->GetValues());
in SetAnimateAttrs()
54
animateComponent_
in SetAnimateAttrs()
[all...]
H
A
D
dom_svg_animate_motion.cpp
22
if (!
animateComponent_
) {
in PrepareSpecializedComponent()
23
animateComponent_
=
in PrepareSpecializedComponent()
25
animateComponent_
->SetCalcMode(CalcMode::PACED);
in PrepareSpecializedComponent()
H
A
D
dom_svg_animate_transform.cpp
22
if (!
animateComponent_
) {
in PrepareSpecializedComponent()
23
animateComponent_
= AceType::MakeRefPtr<SvgAnimateComponent>(std::to_string(GetNodeId()),
in PrepareSpecializedComponent()
H
A
D
dom_svg_animate.h
34
return
animateComponent_
;
42
RefPtr<SvgAnimateComponent>
animateComponent_
;
member in OHOS::Ace::Framework::DOMSvgAnimate
Completed in 2 milliseconds