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Searched refs:alwaysRotate (Results 1 - 2 of 2) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimatable_transform_operation.h149 const AnimationOption& option, const std::vector<TransformOperation>& other, bool alwaysRotate = false) in PlayTransformAnimation()
155 target.SetAlwaysRotate(alwaysRotate); in PlayTransformAnimation()
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dtransform_util.h197 void SetAlwaysRotate(bool alwaysRotate) in SetAlwaysRotate() argument
199 alwaysRotate_ = alwaysRotate; in SetAlwaysRotate()

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